Oblivion
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thejazzcat117

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thejazzcat117

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40 comments

  1. knighthunter44
    knighthunter44
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    • 0 kudos
    Hi is there a way to uninstall this mod I have updated it with new update now I have lots of repeated option in conversion menu like 6 or 7
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      Remove the game file from the Data tab, reinstall with a new save if desired.  Working out those bugs for V3.0!
    2. thejazzcat117
      thejazzcat117
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      Hold spacebar and then click done, that usually fixes the problem. I hope you enjoy the mod!
  2. 1John418
    1John418
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    • 17 kudos
    Greetings and a happy new year!

    This mod is a dream come true. But when I start it, the tutorial message appears. And when I click *Done* it keeps appearing endlessly. Probably, a script is in a loop. Could you fix it please? so I could enjoy this brilliant mod idea
  3. MercerMeka
    MercerMeka
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    Thanks for the new version (2.0) I just saw it. I'm very happy that you're still working on this mod. It's great.
  4. jitkinge
    jitkinge
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    • 22 kudos
    interesting side note, I removed your mod while waiting for new version, and it is still active in conversations..trying new version today. thanks.
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      Thanks for trying it out! Good to know that it can do that. Since it adds topics, it can remain on the player even when the mod is uninstalled. Always be cautious changing mods in the middle of a playthrough though.
  5. abom7
    abom7
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    Hello, thank you sooo much for this, I can't belive this wasn't in vanilla game, it makes it much more immerse :)

    One bug - I play english version and since installation of your mod my male breton character sometimes screams things like "Someone has been attacked" or "(GASP) What is going on." or something like that, and the subtitles are in german. Neither was like that before and I don't use any mod that edits dialogues so I'm guessing it's caused by your mod?

    Endorsed anyway
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      That is an old feature from the first version, I will more fully remove it for v3.0! Thanks for your comment and endorsement, greatly appreciated. :D
  6. Freyr95
    Freyr95
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    Just something small I noticed reading the description:

    "?Also new in v1.25 (now v2.0!), NPC responses are affected by your disposition. So, if you have an infamy of 150 and are talking to an ?Imperial Guard, who doesn't like you (with a low disposition, especially > 20)"

    I think you might've meant to use < here.

    > is the symbol for greater than, < is less than
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      Oops! Hahaha, thanks
  7. jitkinge
    jitkinge
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    • 22 kudos
    hey. You can get stuck in some options, like bookresponses, in a mini loop of "bookresponse" with no other dialogue options, not even "exit" or "go back", but spamming this with mouse clicks eventually breaks out of it, and goes to : "good bye" happens with other topics too, like CreatureResponses, but good mod here. Have to agree with mercer, more game friendly labels would be nice. like changing "TamrielGateResponses" to "Oblivion Crisis" or "BookResponses" to just "Books" or "Talk about books" etc.
    Or Replacing "responses" with "Topic" like "Creature Topic" instead of "CreatureResponses". 
    Even spacing would be better, like "Book Responses"

    a Lot of work went into this, so endorsed. 
    1. thejazzcat117
      thejazzcat117
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      Thanks for your comment!!! See the new version, should fix the "getting stuck in the menu" problem. I recommend QZ Easy Menus, pressing spacebar will always exit out of the menu no matter what. Still, more work for v2.5!
  8. Dimitrisgb
    Dimitrisgb
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    • 9 kudos
    Do I need both files?
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      No! You only need ONE file to begin the mod. If you try to install both, they will override one another
    2. Dimitrisgb
      Dimitrisgb
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      • 9 kudos
      I see. I downloaded the first. Looks like an interesting mod.
  9. MercerMeka
    MercerMeka
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    It's getting better and better. I love that you can roleplay a mage and go talk about magic research with the mages guild members.

    The menu wording could be improved. I prefer more immersive wording so it doesn't seem so mechanical but more like a conversation with a flow.
    1. thejazzcat117
      thejazzcat117
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      To fully change wording, I’ll need to change each *single* dialogue entry, for every randomized dialogue line, and word it. I may in the future but a colossal task
    2. MercerMeka
      MercerMeka
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      Oh I thought it was a simple task.
      Just to be sure what I was referring to: Changing wording of a topic like "AnswerStatus" to "How are you?" or something.
      Also I've Endorsed this mod. It's very good as it is.
  10. Spikefan74
    Spikefan74
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    • 4 kudos
    Do I download both files or just v1.25?
    1. thejazzcat117
      thejazzcat117
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      • 6 kudos
      v1.25 is it’s own separate version. Download ONLY that file for the latest version. :)