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mitchalek AKA Alek and Dispensation

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Dispensation

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63 comments

  1. ThaeloBlu
    ThaeloBlu
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    Hey, I'm using MO2 and just want to check here to make sure - is it absolutely necessary to install the original AULIAS and this Script Patch separately? Or can I just extract the original AULIAS and replace the .esp from that with this Script Patch .esp (and obviously rename it so it overwrites properly), then just add it back to an archive and install with MO2?
    1. ElderScrollsFan001
      ElderScrollsFan001
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      It's best to leave it separate, but with Wrye Bash i'st completely merge-able into the bash patch and will not count against you mod count. I don't know if it the same with MO2
    2. ThaeloBlu
      ThaeloBlu
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      Thanks for the answer. I did end up just installing them separately with MO2, although it does increase the Active Mod count since they both contain .esp files. Seems to be working well so far tho.
    3. ElderScrollsFan001
      ElderScrollsFan001
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      cool and np :)

      i have permission to post my update to this mod which i added more of my mods to the level list update script. I'm still do a little more testing though just to make sure my edits work.
  2. Prime2911
    Prime2911
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    I learned from the comments in the original mod that the items won't auto level up if they're inside a container, but do they retroactively auto level up when you take them out of the container at a higher level, or do you have to have them in your inventory when you level up?
    1. Dispensation
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      The mod scans your inventory every 10 seconds and updates anything that needs it.
    2. Prime2911
      Prime2911
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      That's neat, I won't have to worry about having to carry all the stuffs every time I level up. Thanks for the quick response!
  3. Brixon576
    Brixon576
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    this patch is supposed to remove that annoying uop message, but that is still coming up. i have both requirements activated
    1. Dispensation
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      Your download history says you haven't downloaded the original Auto Update Leveled Items And Spells mod which is required to be installed first.
    2. Brixon576
      Brixon576
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      Apologies for not replying for so long because I didn't expect you'd reply on the same day. The issue appeared to be on the load order which I corrected with OBMM.
  4. Umbera
    Umbera
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    • 1 kudos
    Mod works perfect for me it's nice to see them leveling with me and not to stress about leaving quests till later etc.
  5. CrestFallen223
    CrestFallen223
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    • 10 kudos
    Nice mod I love it and also would it be possible to make say madness/amber armor autolevel and the matrices enchants if you used one
    1. Dispensation
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      I can do this but wouldn't it be unbalanced a bit?
    2. Dispensation
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      Done in version 1.2.
    3. CrestFallen223
      CrestFallen223
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      You're probably right I thought it was a cool idea tho because of the farming for ore can take awhile.
    4. CrestFallen223
      CrestFallen223
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      • 10 kudos
      Thank you.
    5. Esch1lus
      Esch1lus
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      • 0 kudos
      is it possible to safely remove this feature?
    6. Dispensation
      Dispensation
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      @Esch1lus Use the old version 1.1 file in optional files. But keep in mind that this old version 1.1 file doesn't give AULIAS support to the mod-added items from other mods, like the main file does.
  6. callmepopy
    callmepopy
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    I got the necromancer's amulet, and it gave me 2 of them.  One was a normal one, and one autoupdated... moments later the 2nd one updated, and now I have 2 updated amulets.. Cool, until i went to give them to the archmage, and the game doesn't recognize them as the quest item... but it still wont let me drop or sell them either.
    strange.
    1. Dispensation
      Dispensation
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      Maybe you didn't use the Unofficial Oblivion Patch.
    2. callmepopy
      callmepopy
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      I did.
  7. offspring1mc
    offspring1mc
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    Dumb question if you use a mod that changes weapon stats download this and throw it in a bash patch does that break the script.
    1. Dispensation
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      No.
  8. Necrolancia
    Necrolancia
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    If I add custom items and I want to make them to auto-update. What should I do?
  9. TornaghMalumenis
    TornaghMalumenis
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    It's probably me being inexperienced and a lil stupid but what element of the folder do I have to put where in order for the mod to work?
    1. SauleM
      SauleM
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      Oblivion\Data\
      Auto Update Leveled Items And Spells.esp
      Auto Update Leveled Items And Spells.ini
      Auto Update Leveled Items And Spells - Script Patch.esp
  10. Ausarq23
    Ausarq23
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    do all leveled items now level with the player (such as the order swords and crystal staves i mean they are replaced by better variants at higher levels ie the order sword at levels 1-3 is a tarnished order sword and at level 20+ it's a perfect order sword that counts as a leveled item right?) i looked and didn't see these on the list of items that are auto updated (there's also 2 variants of cyrstal staves (both leveled) ones used by grummites in a better mouse trap and can't be kept and the ones used by the preists of order that can be kept)
    1. Dispensation
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      I don't think it includes those order and crystal weapons. But maybe it should since you can't get them anymore after finishing the SI questline.
    2. Ausarq23
      Ausarq23
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      just checking back did you decide to add the order weapons? i haven't tested the update yet (or checked the changelogs i'll do that next)
    3. Dispensation
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      No, I haven't added support for the order weapons.
    4. Ausarq23
      Ausarq23
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      ok loving the mod btw the original was good but definitely needed a patch to make it reach it's full potential 

      edit: just popping in to say sorry for being annoying that wasn't my intention