Oblivion

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Created by

BlueSteel and Soor

Uploaded by

creidiki

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About this mod

LandscapeLOD NormalMap Fix v.1.1 MipMap Fix by Soor --------------------------------------------------- I just added mipmaps to BlueSteel\'s uncompressed textures. This should help reduce stuttering caused by the game auto-generating the mipmaps on load. The main texture maps havent modified and are still in their entire uncompressed goodness

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LandscapeLOD NormalMap Fix v.1.1 MipMap Fix by Soor
---------------------------------------------------

I just added mipmaps to BlueSteel's uncompressed textures. This should help reduce stuttering caused by the game auto-generating the mipmaps on load. The main texture maps havent modified and are still in their entire uncompressed goodness.

This will appear to use 10Mb more video memory, but as the last 10Mb are auto-generated by the game (with stuttering) if you use BlueSteel's original, you might find this version better. Or not. Entirely up to you :)

Oh, and credit to blade9722 for pointing out they were missing MipMaps, not to mention telling me how to do it lol. This works great with his version of the Landscape LOD replacement textures.

Landscape LOD NormalMap Fix v1.0 by BlueSteel
---------------------------------------------

This mod fixes the big dark blocks on the distant LOD landscape. Something similar was already released by Loreroth, but his mod caused slowdowns on videocards with 256MB or less. This is a try to improve the image quality without sacrificing performance.

Works great in conjunction with shaja's Landscape LOD replacement textures; both mods combined still fit perfectly in 256MB of video memory.


Installation
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Unzip and move the Textures folder to your Oblivion\Data folder. If prompted to overwrite, click "yes to all". The Folder path is as follows:

Oblivion\Data\Textures\Landscapelod\Generated


Technical Stuff
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The original normal map files were in 1024x1024 resolution, and compressed with DXT1. This causes some very ugly block artefacts, like what can be seen in the unmodified game. Loreroth changed the files to be uncompressed, which fixed the blocks, but increased the video memory usage quite a bit. My approach is similar, but instead of creating huge uncompressed 1024x1024 files, I resized the images to 512x512 before saving them uncompressed. This results in files that are only slightly larger than the original files, but still offer far better quality because of the lack of compression.


Credits
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Loreroth, for creating the original NormalMap Fix.

Uploading
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This mod may be uploaded to any mod site that hosts Oblivion mods, provided the contents remain unchanged.