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Currently there are 34 possible starts! Most starts have sub-randomness for which class you will get, where you will start and what equipment you will have!
Also take a look at the included .ini for configuration. Your characters haircut will never be randomized, so best to pick a good one there. ;)
The randomizer kicks in when you would leave the tutorial dungeon through the ending sewer gate where Baurus sends you to leave the place. Activate the gate and see what the dice have given you!
This means you still have to complete the tutorial or load a save right before leaving the sewers. The mod is done that way because it was the easiest and most compatible way I could find to make random starts work.
Known Issues ============ It is possible to soft-lock yourself if you activate the sewer gate at the exact same time as one of the DLC pop-ups appears on screen. In the unlikely case that you manage to do that, just try again and wait for the pop-ups to pass first.