Oblivion

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Created by

Darksyne

Uploaded by

Vorians

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About this mod

A spectacular and generous gift awaits the hero of Kvatch! Located in the warm waters south of Leyawiin is Topal Island where ages ago a lighthouse was built to protect ships on their route to the Imperial City.

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Changelogs
Located in the warm waters south of Leyawiin is Topal Island. This is an updated version of Darksyne's original mod, available here. I have moved the island three cells further south to remove the need for a compatibility patch with mods like Better Cities. I have also fixed any issues reported in the original mod's comments.


The island contains the following areas:

Topal Lighthouse:
Features:
Player-activated lighthouse fire to protect ships on their route to the Imperial City.
Excellent views of distant Leyawiin and the open sea.
Lighthouse keeper's quarters with cozy fire, containers, paintings, and a side bedroom.
Lighthouse middle level with storage room containing storage chests, food and wine.
Lighthouse upper level with ladder to the top of the lighthouse.
Cellar with many display cases, and study containing a huge library, massive amount of storage, and the Static Alchemy mod.

Topal House:
Features:
Every comfort a house should have, tons of storage, two fireplaces, display case, bed, and various other furniture.

Half-Moon:
Features:
Traditional Anvil-style sailing vessel.
Captain's quarters with large table, bed, storage containers.
Middle Deck with pirate fence, fully stocked galley, additional sleeping quarters for your crew and still more storage.
Lower Deck (Brig) for hiding all those bodies. Watch out for the rats.

Topal Island:
Features:
Surrounded by stone wall to limit flooding.
Mermaid statue looking towards the open sea.
Row boat to travel between island and shore.
Alchemy garden with every plant you can imagine.
Basin of Renewal to wash away the wounds of battle.
Female NPC responsible for lighting/dousing lighthouse fire, and tending to the alchemy garden.


*****NOTE*****
Before you can move in you must have closed the Kvatch Oblivion gate, and then you must visit Leyawiin.