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Gep5

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  1. gep5
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    V1.2 Released.

    1.2 - Added additional taunt lines. The main addition here is the introduction of flirt comments. These are activated by an NPC being the
    opposite sex to the player, having responsibility of 30 or less, and having a disposition of 30 or higher with the player. The disposition threshold
    can be customised in the .ini settings file and same-sex flirt comments can also be enabled from the .ini file.

    1.2.1 - Fixed same-sex .ini toggle.

    1.3 - Added more options to the .ini settings file. These include a toggle for the taunt subtitles and whether to always use the nearest NPC
    to the player to play the comments. I also added a couple of new comments and packed the voice files into a .bsa for convenience.

    1.3.1 - Minor Bugfixes.

    1.4 - Added option to make nudity a crime and also an option to turn off nude comments entirely in cells with certain strings in their name. By default, these include "spa" and "bath".

    1.4.1 - Added an option to disable the abusive comments.

    1.4.2 - Enabled flirt comments in forbidden cells.

    1.4.3 - Fixed Flirt comments not playing.

    1.4.4 - Fixed a bug that caused the script to crash/stall.

    1.4.5 - Fixed creature's contributing to player nude bounty + fixed "Agata" dialogue topic being overridden by the mod.

    1.4.6 - Attempt to fix savegame bloat issues resulting from strings not being destroyed. Also mod now stops companions like Viljia and CM Partners from commenting on a nude player.
  2. FrancoKPlay
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    Good mod, but when someone sees me naked they change their disposition from 100 to 0, no other crime in the game removes that amount of disposition. It would be great if the amount of disposition lost could be edited with the ini.

    And, is it possible to make NPCs with disposition >80 not report?
  3. ElderScrollsFan001
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    This is great thanks. I was always confused as to why something like this wasn't in Oblivion as it was in Morrowind and Skyrim later on
    1. gep5
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      Thanks :) 
  4. brabusster
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    Good afternoon gep5. I'm testing your mod now. Everything works well. Great mod.
    Is it possible to make an exception for companions? At least for Vilja? Thank you in advance.

    Unfortunately, English is not my native language.
    1. gep5
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      1.4.6 should stop companions including Viljia from commenting on a nude player.
  5. SPMcMaster1
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    Any new updates? I love this mod but the latest seems to be crashing my game....
    1. gep5
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      Test fix for the save bloat available now. Thanks for the feedback :)

      Not sure if you're crashing issue is fixed.
  6. Blad3Zer0
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    This is a lovely mod and I love the added realism, unfortunately I had to remove the mod as it seemed to be causing save bloat within the first six hours of game play. I'd be thrilled if that turned out to be due to a specific setting, but I sadly have to keep this mod out of my load order until the issue is fixed.
    1. jabubu
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      Yup, unfortunately it very quickly balloons your save file. It seems to spam the .obse file with what you're wearing. A two hour save file had my equipped armor repeated almost one hundred thousand times (literally).
    2. KatsAwful
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      The author did not implement a way to delete the strings used for this function. They will continue to get created, bloating the save endlessly
    3. gep5
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      Test fix for the save bloat available now. Thanks for the feedback :)
  7. brabusster
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    Great mod. I use Better Cities, and there are locations where the player must be naked. For example, the baths of the Imperial City and Korrol, the Bruma Spa. Is it possible in future versions to make it possible to optionally disable comments for certain cells? Or leave only flirting comments (without ridicule)?


    Unfortunately, English is not my native language.
    1. gep5
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      Thank you for the feedback. It's definitely possible to implement your suggestion about certain cells having no comments. 

      I'll look into it. 
    2. gep5
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      Just released version 1.4. I added a feature to disable nude comments in certain cells, so hopefully that should fix your problem with better cities.
    3. songlife
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      I also like the idea of only flirting comments with the option to turn off the insulting ones. Thanks for your work on the mod!
    4. gep5
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      Thanks :) Just uploaded version 1.4.1 with an option to disable the abusive comments.
    5. songlife
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      I'm fairly sure the option isn't working properly - after several hours of gameplay, I'm only hearing 3 remarks: "You've got nerve!", "Oh I hope you know what you're doing!!", "I didn't see a thing". I don't think I've heard a single flirt yet, despite disposition threshold set at 0.
    6. gep5
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      Hmm, sounds like something went wrong there. Could you post the contents of your ini file so I can replicate your settings for testing purposes? Thanks and sorry for the problems. 
    7. songlife
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      ;;;;;Starker Reality Mod Settings;;;;;;;;;;

      ;;GepNkdQst.Frbdn ;;; - Cells with these words in their name's are forbidden from having NPCs make nude comments.
      ;set GepNkdQst.Frbdn to sv_Construct "Spa#Bath#Hot Spring#therma"

      ;;GepNkdQst.TauntDelay ;;; - Seconds between NPCs taunts/comments on a nude player.
      set GepNkdQst.TauntDelay to 45

      ;;GepNkdQst.TauntDistance ;;; - Max taunt distance between an NPC and the player.
      set GepNkdQst.TauntDistance to 500

      ;;GepNkdQst.ForceSubtitles ;;; - Makes taunt comments always display subtitles.
      set GepNkdQst.ForceSubtitles to 0

      ;;GepNkdQst.NudeCrime ;;; - Is being nude a crime?
      set GepNkdQst.NudeCrime to 0

      ;;GepNkdQst.NudeCrimeTime ;;; - How long in seconds until Guards arrest nude player?
      set GepNkdQst.NudeCrimeTime to 25

      ;;GepNkdQst.NudeFine ;;; - Fine for being nude.
      set GepNkdQst.NudeFine to 0

      ;;GepNkdQst.TauntDistance ;;; - Always use the closet valid NPC to the player for the taunt.
      set GepNkdQst.UseClosetNPC to 1

      ;;GepNkdQst.UseLOS ;;; - Use Line Of Sight Checks. Accurate but slow.
      set GepNkdQst.UseLOS to 1

      ;;GepNkdQst.Flrt ;;; - Enable Flirt Comments.
      set GepNkdQst.Flrt to 1

      ;GepNkdQst.TauntNoAbuse ;;; - Makes abusive taunt comments go away.
      set GepNkdQst.TauntNoAbuse to 1

      ;;GepNkdQst.FlrtDsp ;;; - Flirting only occurs if the NPC has a disposition above this threshold.
      set GepNkdQst.FlrtDsp to 0

      ;;GepNkdQst.FlrtSmSex ;;; - Get Flirt comments from NPCs same sex as player?
      set GepNkdQst.FlrtSmSex to 1
    8. gep5
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      Thanks for the bug report, really appreciate it. I've uploaded a new version (1.4.3), let me know if your issue is fixed.
    9. songlife
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      Thanks much, I'll give it a shot.
    10. gep5
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      Ugh sorry, just realised the version I uploaded had a stupid oversight in it. I'll upload a new version asap.
    11. gep5
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      Ok, fixed.
    12. songlife
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      Still getting just the few remarks I mentioned, like "You've got nerve!" & "I didn't see a thing." If those kinds of comments qualify as flirts, I guess we must have a differing view of flirts...
    13. gep5
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      Sounds like you're still getting bugs. I'll have another look.
    14. brabusster
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      Everything is working fine now, thank you!
    15. gep5
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      Still can't find the problem, I'll let you know if I have any luck.
    16. gep5
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      Cheers!
    17. songlife
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      It probably has to do with the responsibility settings. Been playing a lot with it (same settings as I listed above) & I'm still getting the same few comments, particularly "You've got some nerve!" I hear that one 80% of the time; gets tiresome & it's not even a flirt. So I figure the few I keep hearing are tied to whatever the most common responsibility range is. Maybe you could put an ini setting to toggle off responsibility (if possible), so ALL flirts are possible at any time by anyone. Then there'd be more randomness to it & less predictability. Just a thought!
  8. SPMcMaster1
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    This is still a great mod, but I've noticed since installing the new update, my game lags and seems to crash expectantly. I've tested some of my other mods, but it seems to happens since this new update.
    1. gep5
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      Sorry about that.

      Try using an older version for now. I'll try and have a look at the code sometime next weekend. 
  9. Zsar
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    Mmh. 1.4.4 is the first version of this mod I have tried. ... It seems to be somewhat broken?

    • Dialog Topic 0002DB8D "Agata" is overridden by this mod, renamed to "GepNudeGuardWarning" and associated with quest GepNpkQst without removing the previous association with quest MG07Leyawiin "Leyawiin Recommendation".
      • Presumed intention: "GepNudeGuardWarning" should be a new form, only associated with GepNpkQst, the mod should not touch the vanilla Mages Guild quests (or any other vanilla quests).

    • According to the ReadMe it is fully voiced, but there exist lines which are not:

      • "I'm warning you! You're really pushing it. Just keep disturbing me." - works on male Imperial, but is silent on 00035292 "Gundalas", 0003e185 "Elsynia"
      • Enough of this! What little patience I have is wearing thin..." - male Imperial says instead "I don't like being disturbed.", is silent on 00035292 "Gundalas", 0003e185 "Elsynia"
      • "Get out of my way before I have you slapped in irons." - works on male Imperial, but is silent on ?00035292 "Gundalas", 0003e185 "Elsynia"
      • "Piss off!" - works on male Imperial, but is silent on 00035292 "Gundalas"
        (There might be more, these I found by spamming the "GepNudeGuardWarning" a few times in Leyawiin on a Guard and its two Bosmer traders; FWIW I am using SkyBSA so presumably archive invalidation is not an issue here.)

    ... I'll try to find time for testing earlier versions tomorrow.
    1. Zsar
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      I checked and can now confirm that the first issue has been introduced in 1.4.0.
      1.3.1 was still fine.

      I'll test with 1.3.1 whether any unvoiced lines can be found.
    2. gep5
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      Thanks for the info about Agata. I'll look into that.

      As for Gundalas and Elsynia, they are both Wood Elves. The topic "GepNudeGuardWarning" should only ever be used by Imperial Guards, so playing it on random NPCs will just result on silent voice lines.
    3. gep5
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      Agata dialogue issue should be fixed in version 1.4.5.
  10. SPMcMaster1
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    This is a great mod that adds realism to the game, but is it compatible with Basic Personal Hygiene? And do creatures contribute to your bounty is you're seen naked?
    1. gep5
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      Thanks! Not sure about compatibility with BPH as I haven't used the mod with this one yet myself.

      I'm about to upload a new version fixing the creature bounty issue.
  11. songlife
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    Very well done, as far as the voices; works perfectly. I had to get rid of it after an hour though; npc's shouting insults at the nude character non-stop everywhere I go got too repetitive. Wish there was a way to make it be only occasional.
    1. gep5
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      Thanks for the feedback, I'll look into making an ini option for the insult frequency in the next version. 
    2. jabubu
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      I thought the frequency was fine, but the npc that was chosen to bark seemed pretty arbitrary. I'd walk out a shop, and an npc from the other side of the building, some distance away, with no direct line of sight, would comment. Or an npc would be far away enough that I'd barely hear the bark, whilst there were plenty of silent people nearby. Working out if an npc can see you might be too complicated, but I would reduce the max distance for triggering the bark.
    3. gep5
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      I've made some adjustments to the code for version 1.1 including a max distance for NPCs to comment from (can be set in the new .ini file). Could you let me know if things improved? Thanks for the feedback.
    4. jabubu
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      That should satisfy everyone. Thanks, seems to work as advertised.

      Out of curiosity, do you know the unit for distance?
    5. songlife
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      It's a little different for me than some others since I use many overhaul mods that add npcs, like Better Cities Full. My cities are extremely crowded, so I found that my character was getting yelled at almost constantly whether outdoors or inside: "Disgusting!" or "I didn't see a thing!" It was just way too much, and entirely negative comments. Other than the excessive frequency, it's an outstanding mod that uses vanilla voices, including some phrases I've never heard before. It enhances the immersion for sure. I'd be willing to try it again if it had an ini or some way to lessen the frequency, and possibly add some flirts instead of all insults, for variety.
    6. gep5
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      Version 1.1 I just released has an .ini file with an option to adjust the frequency of the comments.

      I'll look into adding some flirts. Thanks for the suggestions.
    7. gep5
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      It's in-game units, but I'm not sure what that equates to in real life.
    8. songlife
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      Mod has evolved very quickly into excellence. It'll be a regular part of my game from now on, thanks to the ability to control it via ini. Thanks for your work on this!
    9. gep5
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      Thanks! Hope you enjoy the mod.