I finally got a chance to test it out. Great mod. I wish the plants could attack a bit further so they can reach a bigger area but they are still very good.
Yes, in fact my intention was for them to attack exactly where the player is, but unfortunately it was impossible for me, and in the end they ended up like this. Thank you.
Totally agree, I only put the carnivorous plants to quickly see their behavior in the game, and so people can see if they are interested or not.I'm glad you liked it, greetings.
This is the sort of stuff they need to add to the game, having a bit of mystery around the enemies you confront. You see a carnivorous plant, what's its reach, can its roots attack etc. All the generic animals Oblivion shipped with didn't really inspire the imagination like morrowinds did
thank you, the intention was to put roots, even for the plant to walk a few meters, but in the end it was very complicated, so it stayed like this, greetings.
Ooh, I love the concept of this, it sounds perfect for the Shivering Isles honestly. Very impressed how you managed to animate something like this; hope to see more work from you in the future! (if you have the time, of course) =)
Terrific.What you built for us. I love these animations. Since parts of your creation act like the arms of an octopus, can you build an octopus? That would be so awesome.
thanks for your kind words, it would be great, for now I have to create some mods before, but in the future I can give it a try, as long as I have time. Thank you. ;)
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Thank you.
All the generic animals Oblivion shipped with didn't really inspire the imagination like morrowinds did
I love these animations.
Since parts of your creation act like the arms of an octopus, can you build an octopus?
That would be so awesome.
https://art.ngfiles.com/images/235000/235383_personnotstudying_kraken.jpg?f1360114729
;)
Thanks for sharing :)