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Yofigi

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Yofigi

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5 comments

  1. Volmont
    Volmont
    • member
    • 7 kudos
    Textures look great, but the pathing for them on the mesh is wrong.

    To anyone interested, try renaming the BladeOfWoe folder under Textures - Weapons to Ebony; and the BladeOfWoe.dds to Woedagger1.dds. You might need to apply the name change to the _g and _n files as well to look like Woedagger1_g.dds.

    Or, what I did, open the mesh (BladeOfWoe.nif) with NifScope and change lines 0 NiNode - 9 NiTriStrips - 12 NiTexturingPropery - 13 NiSourceTexture AND 0 NiNode - 15 NiNode - 17NiTriStrips - 12 NiTexturingPropery - 13 NiSourceTexture to Textures\Weapons\Ebony\BladeOfWoe.dds.
    1. JWolfZero
      JWolfZero
      • premium
      • 2 kudos
      Thanks man! You're a hero!
  2. MsDarmeris
    MsDarmeris
    • supporter
    • 8 kudos
    Great choice of colour, but mod is broken. Textures do not work.
  3. idgafaboutnames
    idgafaboutnames
    • supporter
    • 5 kudos
    The textures aren't working.  In the inventory the blade of woe is completely black, and it game it's purple.  I moved the meshes folder, textures folder, and esp to the oblivion data folder as directed and enabled the esp.  I also tried 2 other ways of installing the mod, both with wrye bash and with mo2.  Wrye bash says that this mod can be merged into a bashed patch, so I also tried that, too.  I've tried it both with and without merging it into a bashed patch.  The textures never show and in some cases the nif is also completely black.  This is such a bummer cause I really like the retexture.
  4. elderscrolliangamer
    elderscrolliangamer
    • premium
    • 265 kudos
    Oooh, I like the colouring of it. Very nice. Suits the DB perfectly.