My game has a TON of non-vanilla alchemy ingredients, so as awesome as this mod would be, I'd rather not break it. So, unfortunately I'm going to have to pass. I wish there was something that could handle all vanilla and non-vanilla ingredients.
P.S. I am trying to make a version that recognizes TI, though I'm a little green when it comes to modding. If it works I'll release it into the wild.wish me luck
I added a bunch of ingredients stuffs in the POW and well.. it didn't crash... just stopped working for me... like... b+backspace wasn't working and same with clicking on the POW... placing it as a short cut nothing...
I guess be careful what you put in there =D
Good luck to all! Thanks wdog for the awesome PoW =D can't play with out it hehehe ">
I have hit a snag with this plugin. The game crashes when I try to save if I have more than 6534 items in "Alchemy Ingredients". This also corrupts that save file.
I have tried removing other items from e.g. "Purse of Wonders", but no, there is still some sort of limit at 6534 items for "Alchemy Ingredients".
It doesn't matter what type of items you actually have in there.
Also, "Purse of Wonders" and "Box of Junk" seem to be unaffected by this.
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I guess be careful what you put in there =D
Good luck to all! Thanks wdog for the awesome PoW =D can't play with out it hehehe
Better make some potions...!
I have tried removing other items from e.g. "Purse of Wonders", but no, there is still some sort of limit at 6534 items for "Alchemy Ingredients".
It doesn't matter what type of items you actually have in there.
Also, "Purse of Wonders" and "Box of Junk" seem to be unaffected by this.
This means that if you have OBSE all Ingredients will be stored and if you don't only the normal ones.
I have remove auto store functions now it only stores when you ask it to.