Oblivion

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Zeus9001

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Zeus9001

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4 comments

  1. Kolagon
    Kolagon
    • member
    • 16 kudos
    Any chance you could make another version of this but replaces the vanilla classes? Reason being is that I use a mod called Class Advantage that applies bonuses to the vanilla classes. If I were to clicking any custom classes that isn't vanilla, the mod will assume I clicked Custom Class and ask me to asign them manually.
  2. GeorgeCorbul
    GeorgeCorbul
    • member
    • 13 kudos
    Not bad at all! Except for the Knight class. Historically, knights did not use bows at all, instead focusing on melee combat. If they needed to engage in ranged combat, they used crossbows, because they were a lot easier to learn to use well. So if I'd bring hand-to-hand back and remove archery.
  3. MercerMeka
    MercerMeka
    • premium
    • 61 kudos
    Thanks for the mod. I agree that some of the major skills are a bit weird for vanilla classes. I like the flavor text your mod and I think it's a good idea to just add the new classes instead of changing anything..
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      I back it up. At the first glance it also seems that the new/alternative class skills make sense. I would try them with my next character.