Oblivion

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Myst

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Myst42

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About this mod

A legendary daedric artifact with some special abilities.

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"One, two! One, two! And through and through
The Vorpal Blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.
"

Skyrim Version Here.

The Vorpal Sword is a legendary daedric artifact born out of the feverish ramblings of a certain Daedric Prince (Or in my head canon's lore case, PrincESS)


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There have been many incarnations of this weapon, it has even served as a kitchen knife in a few of them. But  regardless of shape, it always served its purpose, and went off with many heads.
The sword has a way of reflecting things, even itself sometimes, but it teaches us that reflections, may yet reveal different  aspects of things that are not always so evident to the naked eye.

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Description

The Vorpal Blade is a legendary artifact which in my own head canon, is the signature weapon of my main character Alice. It comes with a utility spell that allows to swap the way it is worn, wether it is as a single one handed blade, a two handed one, or summoning it's mirrored twin and becoming a dual wielded weapon.

Requirements:

OBSE
Shivering Isles DLC

Quest:

There is no actual quest, but to find it, you'll need to explore the Shivering Isles and find the Tea Party, near the north-western part of the Isles.

Issues:

Try not to push the scripting to it's limits, I've become very good at Skyrim scripting, but Oblivion's still confuses me. I've done my best, and it works, but push it to its boundaries, like adding many copies of the sword, or equipping everyone with a copy, or some other stressful thing, and I can't say what will happen. The sword is supposed to be a unique artifact, and it works as such.
Also, you may want to NOT use Oblivion Reloaded's shield on back features for the dual swords, since the off-hand one will be at a weird position considering I've added native dual sheathing features on this mod.

Credits:

The sword, the meshes, the textures and scripts were made by me, with Blender.
For the fire effects, I have to thank my talented friend Room207 who has a better understanding of particle effects than I do.
For support and testing, I'll also mention VortexZz
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If you like this mod, endorse it, if you don't, don't be a dick and move along.

Contact:
There is also my Twitter where I post most of my stuff
And I'm now launching my brand new modding Discord. Feel free to join.