I am excited to present to you this new world, dungeon delving, boss battling, survival experience! Do you have what it takes to traverse the harsh desert sands and make it home to Cyrodiil?
Have any questions about the gameplay? Just ask.
If you come across any bugs please report them to the Bugs Section.
Would it per chance be possible to get a small patch for better cities? The Anvil changes cover up the start area of this mod. You can just TLC through all the new structures to the cargo, but it'd be nifty to not have to do that. Cheers either which way.
Is anyone able to tell me where exactly I can start this quest? I searched the entire coast of Anvil and still can't find the map marker for beached cargo.
Great Stuff! I appreciate the work that went into this adventure! I also noticed you are a fan of Baldur's Gate as well! I tried to use this with TES4LoDGen to some effect but that wasn't a great success. The only part that I really didn't like was the diving part with the dinosaurs swimming around, but maybe that's because I can barely see anything underwater in my game. This mod is really well crafted and I was truly amazed at some locations, especially the underground railroad/forge bit with the fire giants.
I just have one question regarding the script for upgrading the searing weapons to +1. Did you just scrap that whole idea or is there a way to do that in game? Anyways thanks a bunch mate, I recommend this mod to anyone looking for a nice bit of questing in Oblivion.
Am I dumb or is this not supposed to have a LOD? I keep seeing where the current cells end
Also if someone could tell me whats the adamantine is for and where the dremora boots are I'd be very happy lmao, beaten the mod but can't seem to find those boots.
i like the option of not deadmoneying the player right at the start and having a choice to bring stuff through. definitely an experience either way with a dungeon crawler mod.
I tried getting to boss IV first (Eldaline) and there's nothing on top of the mountain but a pile of skulls. Am I supposed to have a special item first? The mountaintop looks like where a boss fight would happen. Am I supposed to fight all the boss battles in order? Nevermind you have to ACTIVATE the skulls. Doy!
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Have any questions about the gameplay? Just ask.
If you come across any bugs please report them to the Bugs Section.
Version includes:
-Collision reworks
-Bug fixes
-New weapons
-New dungeons
and more
That would truly be amazing.
I tried to use this with TES4LoDGen to some effect but that wasn't a great success. The only part that I really didn't like was the diving part with the dinosaurs swimming around, but maybe that's because I can barely see anything underwater in my game. This mod is really well crafted and I was truly amazed at some locations, especially the underground railroad/forge bit with the fire giants.
I just have one question regarding the script for upgrading the searing weapons to +1. Did you just scrap that whole idea or is there a way to do that in game?
Anyways thanks a bunch mate, I recommend this mod to anyone looking for a nice bit of questing in Oblivion.
I keep seeing where the current cells end
Also if someone could tell me whats the adamantine is for and where the dremora boots are I'd be very happy lmao, beaten the mod but can't seem to find those boots.
definitely an experience either way with a dungeon crawler mod.
Liked what you did with the bosses, do any of your other mods feature multi phased bosses?
The Forgotten Dungeon
The Secrets Of Angalayond Cey
Archfiend
Shroud Over Stalrous Manor