Oblivion

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Myrystyr

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Myrystyr

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Mod Name: Little Carmine Redux

Series: Clothing Stock
Number: 23

Author: Myrystyr
Original Author: N8k
Date: 20/06/2019
Categories: Clothing

Requirements: HGEC

DESCRIPTION

Hello, and welcome to another effort to clean up our fair city. You can now find the Little Carmine Dress available for purchase from Divine Elegance in the Imperial City Market District.

BBB is available for the dress here: http://www.nexusmods.com/oblivion/mods/37874/?

For images and further information, please see the original mod here: http://www.nexusmods.com/oblivion/mods/22231/?

As always, if you are already satisfied with the original mod this one is based on you don't have to download this mod.

CONTENTS

This mod contains all of the meshes and textures from the original mod, as well as the following esps:

1 - LittleCarmineResource: New IDs are made for each item, including the respawning chest, and the items are added to the chest. No other change is made, and no cell or worldspace is affected. This is provided as a modders resource.

2 - LittleCarmineRedux: The chest is added to Divine Elegance in the Imperial City Market District. This is playable immediately.

The original ReadMe file is included for reference purposes.

Tools used: Construction Set, File Explorer, Notepad, 7-Zip.

INSTALLATION

1 - Extract to a temporary location
2 - Copy the meshes and textures to your Oblivion\Data folder
3 - Copy the esp of your choice to use as desired
4 - Tick the esp in Oblivion Launcher to use in game

UNINSTALL

1 - Untick whichever esp you are using
2 - Delete the esp, and the following files and folders:


Meshes\N8k\
Textures\N8k\
Textures\Menus\Icons\N8k\

CREDIT

Special thanks to the original creator N8k.


Original credits:

RAIAR, for HGEC.
Exnem, for EC.

PERMISSION

The original creator's permission applies: You are free to distribute your own works using the resources from my mods by giving proper credit.

This mod is otherwise free to use, distribute, and adapt without permission. The only additional conditions I make are:

* Please do not distribute any part of this mod for commercial purposes.
* Please give courtesy notification of any use of this mod in another project.
* Please give credit to myself, N8k, and any others mentioned in the original ReadMe as appropriate.
* Please include a link in your readme and description to this mod.

CONTACT

You can contact me by commenting on this mod's webpage, or any of my uploaded mods. I can also be reached by Private Message on the Nexus.

Please inform me as soon as possible of any problems you may encounter while using this mod. Feedback and constructive criticism are welcome, as are suggestions for future mods. Complaints and lack of civility are a waste of time.

CONFLICTS/ISSUES

This mod was used alongside over 100 other mods, including several of those I have made and uploaded to NexusMods. The vendor chest is pushed far enough down and away that it is unlikely to overlap with similar chests placed by other mods you might be using.

Known Issues: Clipping possible in some poses.

Skimpiness Factor: Not skimpy but more girlish.

Playtest Report: The BBB mesh was installed for playtesting. No problems were encountered. The dress uses both the upper and lower slots, and no clipping was experienced when the shoes were swapped out for MCSneaky boots. In light of this I am considering adding this mod to my Couture Shop, as the dress could go well with Nailflan's boots.

Tested on a ZKEC Wide Explorer E Nude upper body and ZKEC Extra Wide Nude lower body, with ZKEC female foot and hands.

My current roster of playtest characters are mostly low-level. Your gaming experience may differ if you favour higher-level characters.

I am reasonably certain that any persistent problems I encounter are due to general instability, resulting from using over 100 mods and/or using some mods that delete a lot of references and/or run a lot of scripts. In one of my private mods I am testing a Taunt dialogue option; upon using this I succesfully reduced to zero the disposition of an npc with 15 aggression - whereupon, instead of initating combat, he drew his sword and walked away calling out "where are you?" Yet on previous occasions I have used speechcraft to reduce his disposition below his aggression and he did attack. H'mmm . . .

IN CLOSING

This mod was created using the latest version of the Construction Set, and playtested with The Elder Scrolls IV Oblivion 5th Anniversary Edition. Although Shivering Isles and Knights Of The Nine were installed at the time, they are not necessary for use of this mod. No utility, e.g. OBSE, was installed or used. Screenshots may include elements of other mods.

This ReadMe is a balance of clarity and brevity, and is is assumed that the end user of this mod has read the ReadMe and understands that any issues that may arise during modded play are beyond the mod author's control.

These mods are my way of sharing some of the fun I have playing Oblivion. If you like my mods, please give a thumbs up so others can know they are appreciated; and, feel free to recommend them to others. Thank you for reading, and enjoy your gaming.


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