Oblivion

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zzyma

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zzyma

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About this mod

This is a set of daedric font files meant for use with darnified ui. Small thing to change but it has a big impact and makes for a very interesting experience.

Requirements
Permissions and credits
Description
This was made for personal use and isn't perfect but is almost perfect and works very well.
This is a set of daedric font files meant for use with darnified UI, this will change all text in the game to daedric, including books. This makes for a very interesting experience while reading anything in the game. I made this because i have always been fond of the daedric text and always liked reading it and had always wanted a mod that changed all of the text in the game to daedric. Still after all these years, surprisingly no one ever made anything like that, so i decided to do it myself. Most daedric font sets for download were completely missing punctuation and in many cases any form of numerals, also i had no experience at all in any font editing programs so i had to learn as i went so putting this together was a bit of a challenge and took many hours. The only complete font set i could find was from a reddit post about playing Morrowind with all daedric font. Person there put together a font set including numerals and punctuation, only problem was that the numbers and punctuation were far too small for use in game and impossible to read, so i learned basic use of font forge and upscaled them and used oblivion font editor to make the font files and spent a long time lining up all the text best i can with the UI.


Installation
Install with a mod manager or just manually move the files into your Oblivion/Data/fonts folder and then change your oblivion.ini settings to use the new fonts as shown in this example:

[Fonts]
sfontfile_1=Data\Fonts\DarN_Oblivion_28.fnt
sfontfile_2=Data\Fonts\Daedric20.fnt
sfontfile_3=Data\Fonts\Daedric24.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt         (this is just left alone, is already daedric)
SFontFile_5=Data\Fonts\Daedric20.fnt             (or Daedric24.fnt if you feel 20 is too small, i personally don't even use daedric on this, it's the handwritten text)



Known Issues
As i said, this mod is not perfect, but its problems are very small and easily ignored, there is 4 issues. My experience with font creation is very little, so if anyone knows how to fix any of this please share.

1. Occasionally in the quest tabs a word will be cut off at the far end of the box and you might not be able to see 3 or 4 letters of a word.
2. Occasionally in the load screens a couple of letters will leave the bounds of the usual area, however they are all still perfectly visible.
3. Occasionally in the subtitles box some letters will leave the right side of the faded black background, again still perfectly visible and readable.
4. The font isn't the sharpest and sometimes letters might look a little funny, but is not really too bad.

Credits
https://www.dafont.com/half-elven.font for the numerals and punctuation characters
Lemon_tree from reddit for putting the daedric font and numerals/punctuation together
I used oblivion font editor https://www.nexusmods.com/oblivion/mods/48029 to turn the font into files used by oblivion and adjust kerning and other things