For some reason I am unable to read or pick up certain books. I cannot read, All of Thieves Den's Journals, Battlehorn's Journal, Deepscorn's Manifesto Cyrodiil Vampyrum and Opusculus Lamae Bal ta Mezzamortie and Vile Lar's Treatise on Ayleidic Cities. I am able to read and pick up all other books and the books that progress quests as well. The mod is merged into bashed patch and activating it doesn't help.
I can't activate them. The little book icon appears on the crosshair but I cannot activate/read it and nothing happens other than the little book icon flashing.
Looking through this mod with TES4Edit, I noticed no conflicts. The books were also modified by Unofficial Oblivion DLC Patches. But all the changes are carried over. I'm also using bashed patch's Darnify Books tweak. But that doesn't seem to be the case either. However, I have found the issue. Looking closely, I found out the only books I could not read are the books with no scripts attached to them. I can read :
Greywyn's Journal
Drothan's Journal
Steward Diary
Drothan's Field Journal
Frostcrag Spire Memoirs
Because they have scripts attached to them that progress specific quests.
I cannot read :
ManifestoCyrodiil Vampyrum
OpusculusLamae Bal ta Mezzamortie
Treatise on Ayleidic Cities
Cap'n Dugal's Journals
Lord Jaren's Journal
Because they have no scripts attached to them and aren't needed to progress any quests.
I have no idea why or how this happens but it only happens with this book jacket mod as other book jacket mods function properly. A possibly quick and dirty fix would be to attach a dummy script to these books. I'm pretty sure only the creator of this mod would know better.
Restarted and doesn't work. Apparently manually adding the books in the player's inventory by using player.additem works. I can read the books added by commands, drop them and pick them up.
It only affects the books that are not added by commands. However I noticed that all the books that are 'naturally' placed in the world-cells by this mod is smaller than the default. Comparing the book added by the command to the one found placed in the interiors, The one naturally placed is significantly smaller.
Edit: Well adding a no merge tag to the esp file of this and rebuilding the bashed patch and loading masters of the save files , let me open the books, wish this would help anyone who come across this.
Looks really good! But would be nice if it had individual ESPs for different DLCs. I was forced to disable Battlehorn Castle because it's conflict with one of my mods, and now I am unable to use this replacer.
I saw your recommendation for the kotn jackets on Bevilex’s page, and what would really complete Oblivion book jackets is a high-def version of that mod.
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I cannot read, All of Thieves Den's Journals, Battlehorn's Journal, Deepscorn's Manifesto Cyrodiil Vampyrum and Opusculus Lamae Bal ta Mezzamortie and Vile Lar's Treatise on Ayleidic Cities.
I am able to read and pick up all other books and the books that progress quests as well.
The mod is merged into bashed patch and activating it doesn't help.
But all the changes are carried over. I'm also using bashed patch's Darnify Books tweak. But that doesn't seem to be the case either.
However, I have found the issue.
Looking closely, I found out the only books I could not read are the books with no scripts attached to them.
I can read :
- Greywyn's Journal
- Drothan's Journal
- Steward Diary
- Drothan's Field Journal
- Frostcrag Spire Memoirs
Because they have scripts attached to them that progress specific quests.I cannot read :
- Manifesto Cyrodiil Vampyrum
- Opusculus Lamae Bal ta Mezzamortie
- Treatise on Ayleidic Cities
- Cap'n Dugal's Journals
- Lord Jaren's Journal
Because they have no scripts attached to them and aren't needed to progress any quests.I have no idea why or how this happens but it only happens with this book jacket mod as other book jacket mods function properly.
A possibly quick and dirty fix would be to attach a dummy script to these books.
I'm pretty sure only the creator of this mod would know better.
Apparently manually adding the books in the player's inventory by using player.additem works.
I can read the books added by commands, drop them and pick them up.
It only affects the books that are not added by commands.
However I noticed that all the books that are 'naturally' placed in the world-cells by this mod is smaller than the default.
Comparing the book added by the command to the one found placed in the interiors, The one naturally placed is significantly smaller.
I am pretty lost a really strange issue.
I saw your recommendation for the kotn jackets on Bevilex’s page, and what would really complete Oblivion book jackets is a high-def version of that mod.
Yeah, I also saw your Leyawiin Woodlands fix (I follow bevilex's guide), thanks a lot for that, looks really swell.