Oblivion

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Willock

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cerebii

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22 comments

  1. cerebii
    cerebii
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    Hi all, new version of the mod up, let me know what you think of it and specifically what you think of the leaves - if there's too many, too few, if they look out of place etc.

    Thanks!
  2. vinciguy
    vinciguy
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    is this mod affect only the road in imprial city or he affect also the curb next to the ground?
    1. cerebii
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      Just the road
  3. M4X3D
    M4X3D
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    Not sure what got messed up here:
    https://imgur.com/a/Gdnum3j

    Followed the instructions exactly. It was working before but I did a clean install and now this is happening. How do I fix?
    1. AllisterHenderson
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      What's wrong it? Looks good to me......
    2. cerebii
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      Looks like the normals maps being used are from another (vanilla-based) mod.

      Make sure this mod's are overwriting those.

      I suggest using Mod Organizer 2 so you can see file conflicts easily.
    3. M4X3D
      M4X3D
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      Not possible. I mean, I installed QTP3 before installing this mod but besides that I don't have any other mods that would be conflicting. I know the textures are overwriting anything else because I opened them in Photoshop. 
    4. cerebii
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      Well that's what's happening in-game. The diffuse map ("iccobblestones01.dds") from this mod is being used but the normal map ("iccobblestones01_n.dds") isn't.

      The normal map should look like this: https://i.imgur.com/raHa9UD.png

      I can't tell you why or how, but that's what's happening. You're just going to have to work it out, I'm afraid.
    5. M4X3D
      M4X3D
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      Reinstalled my game. This was the first mod I installed. Now the textures don't even show up. Idk man.

      EDIT: Got it working. Had to do archive invalidation invalidated. 
  4. masasaito18
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    Great textures! Though, how are you making your cobblestone textures pop like that in your screenshots?
    1. cerebii
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      Thanks! And that's Parallax mapping, it's a feature that you can enable either buy using the meshes from Qarl's Texture Pack 3 Redimized, and/or with Oblivion Reloaded's POM shader. I had both enabled in the screenshots so it looked extra poppy, but it looks good with just the meshes, too.
    2. TimThe7th
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      Which qtp mesh is that? I have the textures, but I'm using a different texture set for the moment. I can copy the meshes to the folder for your mod.
    3. cerebii
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      Sorry for the late reply.

      You'll want all the meshes in "Meshes/Architecture/ImperialCity", technically each district has one, plus there's an extra one for the little stair area next to the doors between each district, but just install them all. The folder is only 24 MB.

      Edit: I'll note without Oblivion Reloaded, the POM is quite subtle, nowhere near as "pop-y" as in the screenshots. It is there though, and it doesn't affect performance as much as OR's implimentation does as it's built into the engine.
  5. KiraAger
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    I have no texture in the imperial prison. it is black. why could it be?
    if I delete iccobblestones01_n then the texture appears
    1. cerebii
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      Thanks for the bug report, was an issue with the alpha not applying properly that only affected that area, for some reason.
      Got a fixed version up now.
  6. Sidicle
    Sidicle
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    What a coincidence. As soon as I need a mod to improve IC roads, this shows up in hot mods. Thanks my dude. It's perfect.
    1. cerebii
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      I live to serve
  7. User_57218227
    User_57218227
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    Thanks a billion! 4K in any part of Oblivion is great!
  8. Tragicvision
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    This works brilliantly with Oblivion Reloaded in that it doesn't make your eyes ache in parallax occlusion and just looks natural. As mentioned, 2K works perfectly - use 4K if you really think it makes it look better but I simply can't see the difference. Really great work here and quite an equal to the Whiterun cobbles mod in Skyrim I use. Really impressed.
    1. cerebii
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      I'm glad you like it!
      I have some bad news, in that I may be adding parallax occlusion to it, if I can get it working. Sorry in advance! ?
  9. valhalex86
    valhalex86
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    OMG I was waiting for this ages! I've saw so many games with this type of texture, but unfortunately I don't know anything about working with textures. This is great, TY so much
    1. cerebii
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      It's never too late to learn! I got into it just by tinkering in photoshop - if you're interested, you should try it out yourself :)