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Jazar-Khajiit

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JazarKhajiit

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16 comments

  1. tujestem
    tujestem
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    • 81 kudos
    Any chances to port it to Skyrim LE/SE? it looks amazing!
  2. Awjohnson1988
    Awjohnson1988
    • member
    • 0 kudos
    I'm having an issue where the models only show a purple head and feet. There are no bodies. I have Mount project and the original shade mod. any suggestions?

    https://imgur.com/a/RrWMzdB
    1. DxVander
      DxVander
      • member
      • 1 kudos
      mee too. help
    2. PalavanDrakon88
      PalavanDrakon88
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      • 0 kudos
      Same Here Any know how to fix it?
  3. Infec7edDragon
    Infec7edDragon
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    • 1 kudos
    Beautiful! i'm honestly surprised why some people haven't thought about adding eso content too the old elder scrolls, hopefully your mod inspires! once its done downloading i'll be sure to give my kuddos and endorse.
  4. courtney1337
    courtney1337
    • supporter
    • 1 kudos
    This is so cool! Thank you for adding stuff from eso!
  5. Vaz2008
    Vaz2008
    • member
    • 19 kudos
    Great work! Always nice to see ESO stuff.
  6. Ru5tyShackleford
    Ru5tyShackleford
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    • 99 kudos
    Awesome! Looks pretty good for a first mod. Hopefully more Dro-m'Athra are on the way!
  7. JazarKhajiit
    JazarKhajiit
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    • 4 kudos
    I'd be glad to know how to add glow maps. And more natural glow to the lines. Like on the original senche in ESO.
    Maybe if I knew how to use 3d sculpting I could've made more natural mesh for the head and a saddle.
    1. DrakeTheDragon
      DrakeTheDragon
      • Moderator
      • 308 kudos
      Glow maps are actually quite simple, too.

      Edit the NIF, seek the NiMaterial property, change its "emissive" value to all white color, then the mesh will glow in the color of the texture, like a lantern.
      The glow map itself is simply a grey scale intensity filter in DXT-1 format, by the name of "textures/creatures/shadepanther/shadepanther_g.dds" in your case.
    2. JazarKhajiit
      JazarKhajiit
      • supporter
      • 4 kudos
      If I need only a few lines to glow? Not the whole texture. Only those blue and white lines.
      I'd have to do as you told me? With DXT-1 format?
      Glow maps as I understood are just a white layer or what?
    3. DrakeTheDragon
      DrakeTheDragon
      • Moderator
      • 308 kudos
      Why didn't I get a notification of your response? Ah, never mind, I've seen it now.

      That's the key idea behind glow "maps". The entire mesh glows, and the map defines which parts how much. So if you only want a few lines to glow, you need a mostly pitch-black image with only the lines in white/brighter. It's simple grey scale, the whiter the pixel on the map, the brighter the pixel of the texture will glow.

      It's usually not a bad idea to start from a grey scale/black&white version of your texture, then increase/remove contrast to isolate only the parts you want to glow. But if you can paint it all by hand, that'll be even better. I'm not a texture artist though.
  8. deleted1396482
    deleted1396482
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    • 3 kudos
    Welcome to the family!! ^_^
  9. Mercer Meka
    Mercer Meka
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    It looks really good. Good job.
    1. JazarKhajiit
      JazarKhajiit
      • supporter
      • 4 kudos
      Thanks!
  10. pizzafor0dollars
    pizzafor0dollars
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    • 5 kudos
    Congrats on the first release, friend! I recently uploaded my first mod, as well, though it's not quite as complicated as this. Might be uploading another, soon... Welcome to the community!