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It's a Wig! v1.5 by Sshodan & AlienSlof
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INDEX:
*Requirements
*About this mod
*Installation
*Known Bugs & Issues
*Incompatibilities & Save game warnings
*Credits & Usage
*Special Notes
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REQUIREMENTS:
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Oblivion (patched to 1.2)
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ABOUT THIS MOD:
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Sshodan made some lovely hair meshes that were set up as wigs and when she asked for texturing help, I couldn't resist as I love painting hair. The wigs come in all lengths from short to bum-length and all are physiqued, so they bend with the character's body, rather than the more usual stiff hair. No chestbursting hair here! They use the hair slot, so will work in place of a helm or hood. For Dremora characters, my wearable horns from Goth Shop II will work well with these wigs. We had to do them as wigs because physiquing currently doesn't work on Oblivion hair. They should work on all male and average-chested female - clipping will occur on big boobie models, and I'm not interested in altering them to fit these bodies.
I've set them up to work on males and females. They are all for sale in Chorrol from Seed Neeus.
1.1: Two new styles, some textures and meshes tweaked to look less plastic.
1.3: Several new styles, one set of equipable elf ears.
1.4: Now sold by Seed Neeus the Argonian trader in Chorrol. No longer need to go to the Testinghall to get them.
1.5: New styles, textures reworked, all wigs now conformulated. Equipable ears that pick up the correct skin with assortment of earrings in both amulet and tail slot. Tail slot items marked with a *. New wig stand ground mesh for wigs when dropped. Wigs also added to the Copious Coinpurse in the Imperial City.
*note: ears don't work on beast races. Well, they do, but will look weird!
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INSTALLATION:
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This mod should consist of:
It's a Wig! Readme.txt
It's a Wig!.esp
Meshes folder
Textures folder
Just drag all these (minus the readme) onto the data folder in your Oblivion directory and they will go where they are meant to.
For those new to installing mods, I recommend reading this: http://www.elderscrolls.com/forums/index.php?showtopic=550589 - It will save me having to answer the same questions over and over again. It's not difficult, just takes a little practice!
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KNOWN ISSUES OR BUGS:
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None that I've found. If there are any bugs, let us know so we can fix them. This is a beta release for testing purposes. If there are any problems such as clipping or texture weirdness, please let us know in this thread: http://canadianice.ufrealms.net/forum2/index.php?topic=5640.0 so they can be fixed. Screenshots welcome.
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INCOMPATIBILITIES & SAVED GAME WARNINGS:
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Adds all new items, so conflicts should be absent. Always make sure that you back up your existing savegame file before use.
CS 1.2 used to make the esp file.
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CREDITS & PERMISSIONS:
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Meshes by Sshodan, some tweaked and conformulated by AlienSlof
Textures by AlienSlof hand painted and using texture resources from Growlf and RedwoodTreeSprite
Special thanks too to Cephae/Eldroth for his constant encouragement, it has been much appreciated. :)
Thanks also to Scanti for the ever-useful little Conformulator program.
As this is a beta and meshes may require tweaking, we ask that the meshes not be modified or used in anything else until we're happy to call everything final. Same applies for the textures as I may wish to tweak them before I decide they're finished.
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SPECIAL NOTES:
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Mail me from my webby at www.slofshive.co.uk if there are any problems.
Or find me prowling the Planet Elder Scrolls forums here: http://www.forumplanet.com/planetelderscrolls/index.asp
Occasionally I lurk on the ES forums here: http://www.elderscrolls.com/forums/index.php