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138 comments

  1. boopbruh
    boopbruh
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    Dragging the "menus" folder into my Data folder didnt work. Did I do anything wrong?
  2. Jameskahorn
    Jameskahorn
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    Hey Guys, I managed to do a Vanilla Font edit of the entire pack for this mod. Spent a couple hours messing with the code so let me know if everything seems to be in the right place/feels ok. I also had to pick a good spot for the numbers and top right was only area that mad sense.

    Here's the link:
    (deleted link because outdated, new one in reply's)

    Hope you guys enjoy :)

    Please comment for feedback and i can do some more tweaking and editing
    1. Jameskahorn
      Jameskahorn
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      Currently cleaning up some aspects of the UI and fixing slight visual bugs will upload when majority is complete
    2. Jameskahorn
      Jameskahorn
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      Done

      https://www.nexusmods.com/oblivion/mods/54876
    3. DaxFallout123
      DaxFallout123
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      Thanks bro.
  3. LilyLilies
    LilyLilies
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    does this mod work with the Display Stats mod?

    edit: looks like it does actually
  4. Skrag01
    Skrag01
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    Installing through MO2. No changes in game. UI is identical to how it was before.

    For context I'm actually having this issue with other UI mods too (NorthernUI and Major Jims) so I'm not actually really sure what's going on.

    Following Through the Valleys modding guide btw.
    1. pktrance
      pktrance
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      Is Simple Better Inventory at the bottom of your load order? Also try clearing your overwrite folder then reinstalling the mod.
    2. ulrich20
      ulrich20
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      its cause that guide says to only copy specific files for OBSE, but you should copy all of them over. Fixed my problem
  5. SITHIS929
    SITHIS929
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    Hello, so far I'm really enjoying the mod but I have 1 gripe regarding it. For me personally, I am a controller user and the mod seems like it works fine with controller in the Quest and Magic and Stats tab of the player inventory, however the inventory itself and the area where the map is has no controller support. I don't understand why that is because the controller works fine in the other sections of the inventory. Is there a way to resolve this or do I always have to use my mouse to equip items and look through the map? As I said the other sections where Magic/Stats/Quests works perfect with controller but the map and items list does not. Please let me know if their is a fix for it.
    Thanks it is a great mod nonetheless.
    1. Femaiden
      Femaiden
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      if you use controller, i recommend NorthernUI. it adds native controller support in the style of skyrim. and has better map controls.
      gotta do a manual install, follow the instruction on their page it say "extract the file into your data folder" let it overwrite any files. 
      don't try to use vortex to download it, you'll get an error.
  6. sonic2854
    sonic2854
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    Damn GOOD. Why I was wasting my time with Darnified i don't know. I am one of those people who like the vanilla style layout and just wanted a bigger map and smaller font. This simple mods fixes both issues without changing the whole UI. 10/10
    1. MorganFreeman192
      MorganFreeman192
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      I'm trying to figure out if it's possible to keep the original Oblivion font but just make it smaller, as opposed to replacing it with the new font as shown in the provided pictures in the mod description. I love the Oblivion font and really don't like the new font from the pictures. Are you able to shed any light on that?
    2. tethersever7
      tethersever7
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      https://www.nexusmods.com/oblivion/mods/3061?tab=description
      The 20 pt font works fine--better if you edit it a bit with: https://www.nexusmods.com/oblivion/mods/48029
    3. ShahdeeAlice
      ShahdeeAlice
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      MorganFreeman192, You need to find the following files in the "Data\menus\prefabs\ui_config" folder:
      inventory_config.xml
      magic_config.xml
      and change "3" to "1" in the lines <_inventoryfont> 3 </_inventoryfont> and <_magicfont> 3 </_magicfont> respectively.
    4. solaireofasstora
      solaireofasstora
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      any way to fix the text then being cutoff in the inventory top and bottom parts?
    5. setepenrah
      setepenrah
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      To use vanilla font style:
      1) Install this mod
      2) Install Theos Kingthing Petrock Fonts 
      3) Modify your oblivion.ini replacing the value SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt with SFontFile_3=Data\Fonts\Kingthings_Petrock_20.fnt
      4) Modify inventory_config.xml and magic_config.xml (archives from "Simples Better", like ShahdeeAlice explained: change to "1" in the lines <_inventoryfont> 3 </_inventoryfont> and <_magicfont> 3 </_magicfont> respectively

      Runs fine here.
    6. pktrance
      pktrance
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      Thanks setepenrah 👍
    7. SnakeFrags
      SnakeFrags
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      MorganFreeman192, just do what ShahdeeAlice said, there is no need to install any extra mod. By changing it to "1" in the the xml files your font in-game will be Oblivion's default.
    8. Jameskahorn
      Jameskahorn
      • member
      • 0 kudos
      Hey Guys, I managed to do a Vanilla Font edit of the entire pack for this mod. Spent a couple hours messing with the code so let me know if everything seems to be in the right place/feels ok. I also had to pick a good spot for the numbers and top right was only area that mad sense.

      Here's the link:
      https://drive.google.com/file/d/1JZFdCSeBXKTFKMrIkW89iRksJDg5YBLl/view?usp=sharing

      Hope you guys enjoy :)

      Please comment for feedback and i can do some more tweaking and editing
  7. Minimax94
    Minimax94
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    I wish it could work with DarkUI, cause it doesn't, and the inventory flashbangs me everytime on HDR600. Other than that it does what it's supposed to.
  8. SITHIS929
    SITHIS929
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    Someone already posted this comment but I am having the same issue as well

    4) when you press the up/down arrows in the dialog box, an answer is automatically selected
    5) bug when pressing up/down in the inventory menu, the selector always
    moves to the top/bottom of the list instead of moving through the items
    one by one (solved by Mizuwokiru)

    I cannot find the fix by Mizuwokiru and If someone knows where to find it please let me know.
  9. anabearr
    anabearr
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    Honestly, this is amazing. Thank you so much! This is exactly what I've been looking for without an entire UI overhaul. 
  10. Etherquest
    Etherquest
    • supporter
    • 1 kudos
    Note that, for manual installation, you need to add the following lines to the ArchiveInvalidation.txt in the Oblivion (not Data) folder:

    menus/main/map_menu.xml
    menus/prefabs/ui_config/map_config.xml
    menus/prefabs/ui_config/map_template.xml
    menus/main/inventory_menu.xml
    menus/prefabs/ui_config/inventory_config.xml
    menus/main/magic_menu.xml
    menus/prefabs/ui_config/magic_config.xml
    menus/container_menu.xml
    menus/prefabs/ui_config/container_config.xml
    menus/prefabs/ui_config/container_template.xml
    menus/message_menu.xml


    You might want to add this to the description or an ArchiveInvalidation.txt file to the 7z for easy mergin.
    1. spencerm2011
      spencerm2011
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      Hey still struggling to get this working manually. Do I need to put those lines of text in the oblivion default settings text document under ArchiveInvalidation.txt? I tried that with having the mod folders in the Data folder and Oblivion folder but nothing changed either time. Any advice would be great
    2. Glimmhand1
      Glimmhand1
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      Hey spencerm2011,

      for me this worked:

      I created a new .txt file in the Oblivion Folder called ArchiveInvalidation.txt with the above mentioned lines.
    3. mbraley
      mbraley
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      That solution worked for me too. Thanks Glimmhand1.
    4. dubesor
      dubesor
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      Steam Game of the Year Edition - tried manual install, no change. Tried mod manager, no change. Tried utilities Archive invalidation, no change.
      Did this comment - NOW WORKS!! Thanks.
    5. effTheSeeds
      effTheSeeds
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      Super helpful post, I'd given up on it as a dud but adding the text file with those lines to the Oblivion directory made it work fine.  Thank you!
    6. Conscool31
      Conscool31
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      Thank You!!!
    7. tobsterboi
      tobsterboi
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      Steam Game of the Year Edition!  Works well thank you so much!!
    8. NeutralLake
      NeutralLake
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      Thanks you so much for this, i was struggling a lot trying to make this work but this help me to fix it!! ♥
    9. Frnoco
      Frnoco
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      Thank you mate!
    10. Braxea
      Braxea
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      This worked for me, thanks so much!
    11. ferval100
      ferval100
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      • 1 kudos
      This worked. :D
    12. bobsutherby
      bobsutherby
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      Just tried this method. It didn't work for me, unfortunately.
    13. LunarMelodia
      LunarMelodia
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      Steam GOTY Edition, this method didn't work for me.
      Not sure what I'm doing wrong.
    14. deleted228369666
      deleted228369666
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      Hello. What is that ArchiveInvalidation.txt and what utility creates it ?

    15. bttdavis
      bttdavis
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      Didn't work. I created a new ArchiveInvalidation.txt file in both the Oblivion and Data folders and pasted the lines you suggested, nothing. I pasted in the oblivion.ini underneath SInvalidationFile=ArchiveInvalidation.txt, nothing. Not sure what else I can do. Really want this mod to work!
    16. FireTehVahu
      FireTehVahu
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      • 25 kudos
      @bttdavis
      I would suggest to use SkyBSA instead of using ancient workarounds for archive invalidation.. This whole thread is for manual installation, which most users shouldn't be using anyway. Pick a mod manager (suggested ones are Wrye Bash and MO2) and stick with those for installing your mods except when you cannot (such as installing XOBSE, for instance).