408 comments

  1. ANANDANAHAT
    ANANDANAHAT
    • member
    • 0 kudos
    Is the mod size 5 gigabytes ? It's not just a mod, it's a whole DLC.
    When launching this mod, my enchanted items stopped working. In particular, the ring that removed the damage from falling, I found it in the first location of the Oblivion gate. And a ring with a permanent night vision effect, I found it in a cave, I don't remember the name.  
    What could be the cause and how to fix it?
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      Unfortunately, I can't even imagine what could have caused this.
  2. Dario1980
    Dario1980
    • member
    • 2 kudos
    Hello,
    is there any eta about part three?

    Does the mod add lichdom to the player?
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      The mod will be completed, quite possibly, this year. As for the timing of the translation, I can not say specifically.

      The ability to transform into a lich is available in the first part of the addon.
    2. Lunafeir
      Lunafeir
      • member
      • 4 kudos
      I am so excited to hear this! I can't wait to see the crew again! It might be time for a third playthrough...
  3. gispymond
    gispymond
    • member
    • 1 kudos
    Uhm, i have all four pieces of Stendarr's Hammer, but it doesn't do anything, are we suppose to bring it to somewhere in order to assemble it ?
    And may i ask will there be part 3 ? I miss my old comrades, they been gone for too long now.
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      About the Stendarr’s Hammer, you need to ask the Master Bere in the Worm Lair.

      The Part Two will have a third episode (the final one) - it is currently in development.
    2. gispymond
      gispymond
      • member
      • 1 kudos
      Oh no, look like i killed Bere a long time ago and for the second answer, i looking forward to it, i hope it will be around this year or at least next year. Thank you and your team for the hard work.
    3. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      Well, you could only kill Bere in the quest about getting a diamond sword. But then the thrifty the Worm Order resurrected the master, and now he works in their forge, as a full-time zombie blacksmith - you need to talk to him.
    4. gispymond
      gispymond
      • member
      • 1 kudos
      I mean, i get pass the worm order stage along time ago, the nearest event was when i wake up with a sword of Arkay's order in my hand, and the worm lair has already been lost
    5. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      That is, you have already completed Part One - then yes, this hidden quest about the Hammer can no longer be completed.
    6. gispymond
      gispymond
      • member
      • 1 kudos
      Eh well, maybe i will get to the construction set and get the id of the hammer then, or maybe kept the parts as souvenir, anyway thanks for the answer
    7. gispymond
      gispymond
      • member
      • 1 kudos
      Ok, this is weird i don't see any id for Stendarr's hammer in the weapons tab of 7roads.esp, can you please provide me the base object id so that i can add in by using console command ?
    8. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      But he was never there... Bere was looking for a Hammer for himself - it was his childhood dream. Therefore, in its original form, the Hammer will not be shown - instead, Bere will present as a reward a unique axe of his own production (Hungry Blood Axe).
    9. gispymond
      gispymond
      • member
      • 1 kudos
      Well then, looks like im gonna kept the pieces as souvenirs then, thank you for the answer.
  4. darkcenturies
    darkcenturies
    • supporter
    • 9 kudos
    Results in many missing meshes, including missing prison door at start. Not using any landscape mods and keeping it last in load order doesn't help. Any tips?
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      Have you installed all the resources (models, textures, and so on)? Links to them are in the description, in the installation section.
    2. darkcenturies
      darkcenturies
      • supporter
      • 9 kudos
      Ohhhhhhh, that's great, can't wait to play it now!
  5. Skrypto2
    Skrypto2
    • member
    • 1 kudos
    It looks interesting, its just so sad it doesnt have any Unique Landscape compability patch...
    1. vinciguy
      vinciguy
      • member
      • 0 kudos
      You just have to use landscape that are compatible
  6. PipeSmokingRabbit
    PipeSmokingRabbit
    • supporter
    • 5 kudos
    Where's the piece of Stendarr's Hammer in the Flaring Lights Mine? Or did the thief make good on his escape?
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      Location of the Flaring Lights Mine - Miners' Village. A burnt-out house in the upper left corner, inside an open barrel.
  7. chipperTyphoon
    chipperTyphoon
    • member
    • 3 kudos
    DIRTY: 1201 ITM, 0 UDR records. Needs TES4Edit cleaning: "https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods"
  8. BlueSteelRanger
    BlueSteelRanger
    • member
    • 1 kudos
    So I gave this mod a try. It's huge! And exciting. And I have to ask, what language are the NPC's speaking? It sounds quite cool! (And I'm taking some language classes because speaking multiple languages is both awesome and incredibly useful).

    Alas, I fear I got to a possible trouble point with "You're In the Army Now!" One of my saves got corrupted and sadly, could not be rescued. Is there a safe way to get through that bit?

    I'm still going to endorse this though because I loved everything I did play through and getting a look at it in the Construction Set was an eye opener. I'm sitting here marvelling at how you and your team did some of the things in the mod, such as moving items typically marked as Statics. Seriously, even despite my poor save getting corrupted, I fell in love with this mod and want to try it again through to completion.

    I'm also working on a mod of my own and would like to make it as compatible as possible, including compatible with yours. THIS MOD ROCKS!
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      The voice acting is done in Russian.

      In walkthrough the mod, the quest IDs are listed - you can try to run them through the console sequentially by stage, but I'm afraid that this will cause problems and bugs in the future, up to the complete inability to pass the mod.
    2. BlueSteelRanger
      BlueSteelRanger
      • member
      • 1 kudos
      First: That's really cool! :)

      Second: I'll try again later on, I think. I do have some computer updates to make. I really liked even the bits I encountered so far. This is a definite keeper. Well done!
    3. kallekukhuve
      kallekukhuve
      • supporter
      • 11 kudos
      They speak nibenean
  9. Oblivionaddicted
    Oblivionaddicted
    • member
    • 58 kudos
    I have finished this mod and it has been a very good experience. The length of life is excellent, I love the diversity of quests and settings with this very imaginative side. You made a very nice artistic work and you should improve the technical aspect. The mod has some annoying bugs, I have been forced to refer to the walkthrough many times because the progression in some quests isn't clear enough.

    I hope you will release a sequel one day and if this sequel is as great technically as this mod is artistically I will vote for it as the mod of the month.
  10. jeansold
    jeansold
    • member
    • 0 kudos
    Hello friends, thanks for this mod.
    I'm at the very start of the Treasure of the serpent trail quest, after the introduction to all members Anton call me foreigner, then he stare at the innkeeper drinking, without anything happening.
    I have to gain his trust but the game doesn't go on, what should I do? 
    1. ArkvedSpit1
      ArkvedSpit1
      • member
      • 16 kudos
      Check that you have met the requirements for the beginning of the passage (listed in the description of the mod, in the category Gameplay requirements). Refer to the walkthrough (available in the files section).