Added a new patch for use with Unique Landscapes Lush Woodlands. This works with Lindum v1.2 and so far is only for the separate version of UL. I will get to a merged UL version as soon as possible.
Also updated three of the other patches (Better Cities, Chorrol Hinterland, BC+Alt Chorrol Hinterland) to address changes in Lindum v1.2.
Added a new patch for use with the Colovian Barrow Mounds mod. Relocates a Barrow Mound from the village center to the outskirts and restores some of Lindum's path grids. Not yet included in BOSS Masterlist but the download includes a readme file with load order instructions.
As always, no guarantees this will play nice with other patches. I will create and upload combo patches as time allows.
Added a new patch for use with David Brasher's Blood Raven mod. This works for Lindum v1.2. Relocates the Blood Raven graveyard away from Lindum village and out towards the new pond. As with the previous patch, I've added an average lock to the graveyard gate to keep the dead things where they belong. They have a very large wander radius and are highly aggressive. Even with the distance separating, they sometimes found their way to the village in testing. Just be aware that once you open that gate it's all or nothing.
Currently working on a patch for the Blood Raven mod. Have all of the BR graveyard objects disentangled from the village and moved to a new location. Landscaping in the new graveyard location is about 70% right now. Maybe ready by this weekend.
This is the last of the big solo patches for Lindum. After which I can begin assembling all of the various combo patches. Moving right along.
Finished converting the patch for UL Lush Woodland. Too pooped and blurry eyed to do anything else with it tonight. Will get it uploaded sometime tomorrow.
Thanks for the patches! Hope I didn't make life too hard for you :D
EDIT: With Chorrol Hinterland I still get the wall and bushes blocking the road to Lindum. Load Order is set with BOSS. Image: https://i.imgur.com/eoaHhHZ.jpg
EDIT2: I did do some work in the area, but no terrain modifications on the Lindum file I have active now. That was only path grid stuff, and shouldn't affect this.
EDIT 3: The patch works perfectly fine. I had activated the previous patch from the old Lindum mod. I can't believe I made a mistake like that! lol
Hahaha..your not alone. I've caught myself in oopsies aplenty. And no worries about the work. I've been struggling for months now to get active in modding again. This was a good nudge.
Yes. Plans for all the previous patches. Just a matter of working through them.
Blood Raven is a little more special than the others because it has a lot of content that had to be relocated. And landscape textures that I had to manually repaint cell by cell. Right now I'm trying to work around Lindum's new additions without having to bugger all Blood Raven's stuff again.
Thanks for the patches. Your hard work is very appreciated. I just installed a couple, but as of the time of this post, Boss 2.3.2 still does not recognize these yet.
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Also updated three of the other patches (Better Cities, Chorrol Hinterland, BC+Alt Chorrol Hinterland) to address changes in Lindum v1.2.
As always, no guarantees this will play nice with other patches. I will create and upload combo patches as time allows.
Colovian Barrow Mounds
https://www.nexusmods.com/oblivion/mods/46677
And yes, there is a Barrow Mound right beside the chapel. Easy fix on that with only a few objects to move.
More patches coming soon.
This is the last of the big solo patches for Lindum. After which I can begin assembling all of the various combo patches. Moving right along.
EDIT: With Chorrol Hinterland I still get the wall and bushes blocking the road to Lindum. Load Order is set with BOSS. Image: https://i.imgur.com/eoaHhHZ.jpg
EDIT2: I did do some work in the area, but no terrain modifications on the Lindum file I have active now. That was only path grid stuff, and shouldn't affect this.
EDIT 3: The patch works perfectly fine. I had activated the previous patch from the old Lindum mod. I can't believe I made a mistake like that! lol
Blood Raven is a little more special than the others because it has a lot of content that had to be relocated. And landscape textures that I had to manually repaint cell by cell. Right now I'm trying to work around Lindum's new additions without having to bugger all Blood Raven's stuff again.
It's up to date as of right now.