Hi, I'm getting an orange sky. I've tried with and without Oblivion Reloaded, have a new very high end computer. Otherwise the ENB works beautifully. Just can't figure out this orange sky...any suggestions?
aight so this one is bad. most of the enb's i've have had big problems, but holy crap as soon as i loaded a save EVERYTHING started flashing, i probably would've had a seizure if i was epileptic.
Had the toughest time getting this to work, with so many different factors happening all at once.
Firs the enb crashed whenever d3d9.dll was in the game folder, which I found strange. So I spent 7 hours looking up on google why this was the case while trying solutions. Nothing.
so I tried doing what I had to do to make OBSE work with MO2, I forced oblivion to run the ENBSeries.dll
The game runs and I notice in the top left corner that the enb series that was being used was 0.168 for Skyrim. thought huh that's kinda weird.
Works as intended after that.
As such gotta say, my favorite ENB I've tried so far.
Easily the best ENB on the Nexus. I adjusted the AO settings to max quality, replaced the dynamic DOF with a static version, and combined it with ReShade for the Clarity and AmbientLight effects. It's now perfectly to my tastes
hey man, absolutely in love with the enb, but noticed ground textures stop abruptly and have hard edges. would literally hate to stop using it, would appreciate a response
As far as i know this is an ENB bug that happens when ambient lighting gets heavily tweaked. Which i imagine you had to do here to get this ENB looking so fantastic.
Did you have to change the way your ENB looks compared to the screenshots, to attempt to fix this? Can't wait to try it when i get home btw, this looks TASTYYYYYYYYYYYYYYY
No this is just what ENB ambient occlusion looks like, and its a heavy part of t he way this ENB and others look. It gives the shadows.
ACTUALLY there is one solution. Run the game in 4k. If you have a 1080p monitor you can do this with downsampling via your graphics card drivers. On nvidia the setting is called DSR. You dont need to go full 4k you can do 1440p. Gives the ambient occlusion more pixels to work with and thus is less jittery.
I wouldnt try to "fix" this issue, mod author dude. It looks great how it is and its just a side effect of the incomplete oblivion enb dll
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I'm getting an orange sky. I've tried with and without Oblivion Reloaded, have a new very high end computer. Otherwise the ENB works beautifully. Just can't figure out this orange sky...any suggestions?
Firs the enb crashed whenever d3d9.dll was in the game folder, which I found strange. So I spent 7 hours looking up on google why this was the case while trying solutions. Nothing.
so I tried doing what I had to do to make OBSE work with MO2, I forced oblivion to run the ENBSeries.dll
The game runs and I notice in the top left corner that the enb series that was being used was 0.168 for Skyrim.
thought huh that's kinda weird.
Works as intended after that.
As such gotta say, my favorite ENB I've tried so far.
I nearly missed out on this fantastic enb! (this should probably get fixed if possible)
it just makes the stars a bit brighter in the sky with the effect on
Did you have to change the way your ENB looks compared to the screenshots, to attempt to fix this? Can't wait to try it when i get home btw, this looks TASTYYYYYYYYYYYYYYY
ACTUALLY there is one solution. Run the game in 4k. If you have a 1080p monitor you can do this with downsampling via your graphics card drivers. On nvidia the setting is called DSR. You dont need to go full 4k you can do 1440p. Gives the ambient occlusion more pixels to work with and thus is less jittery.
I wouldnt try to "fix" this issue, mod author dude. It looks great how it is and its just a side effect of the incomplete oblivion enb dll