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Karatekid5

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Karatekid5

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24 comments

  1. nintendtoast
    nintendtoast
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    I have yet to encounter a shiny and was wondering what exactly is the rate of encountering a shiny one?

    Also thought it would be cool to include a necklace named "Shiny Charm" that could be found sometime after some event. Maybe have an NPC ask you to kill and bring a normal item off of one of each monster rat meat, lion pelt, scamp skin, etc. (Complete the pokedex/Bestiary. Would be even funnier to name the NPC 'Doctor Ash')
    1. Karatekid5
      Karatekid5
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      The rate is around 1/200-300, so they're still very rare. But keep playing, you will definitely spot one in the future!
      Keep in mind that that script runs whenever the game spawns a creature into the world so the dice will be rolled again for a cell once it resets.

      and I did think about making a shiny charm item, but I wasn't sure how to make the script check if the player is wearing an item. If I figure out how to do that then I'll add it with a later update!
  2. spleenika
    spleenika
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    I had forgotten about the book, and happened upon it randomly in the game. What a great touch, I really enjoyed it!
  3. anonimousone
    anonimousone
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    Heya,
    good effort. May I ask if it is compatible with OOO\fcom?
    1. Karatekid5
      Karatekid5
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      It will work with it, though it will indirectly reduce your chances of finding a shiny as I have not made shinies for the new creatures that OOO adds. Though, if this mod receives enough attention I will make an add-on that adds shinies for OOO's new additions.
    2. anonimousone
      anonimousone
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      Please do an addon, I will be really interested. This mod is a great add and to be honest I think that with time this mod will receive the attention it deserves.
    3. anonimousone
      anonimousone
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      I'm still out there looking for an ooo update :P
    4. Karatekid5
      Karatekid5
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      I know :P Like I said, I'll make an update for OOO if there is enough demand for it. Though, even then the mod is still compatible with OOO and should cause no issues. There just won't be any shinies for the new creatures such as the Jaguar until said patch is made.
  4. breno125
    breno125
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    creature diversity.esp missing plz help
    1. Karatekid5
      Karatekid5
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      Only use the Creature Diversity patch if you have that mod installed. If not, then uncheck or remove "ShinyCreaturesOblivion - Creature Diversity Patch.esp" and you should be good!
  5. Rebelzize
    Rebelzize
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    Haha this is pretty cool
  6. ep21
    ep21
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    Heya, i had a problem with this mod, when i encountered a shiny Deadroth instead of seeing a golden crocodile i instead saw an invisible monstrosity surrounded by pink squares, do you know of anything to fix this?
    1. Karatekid5
      Karatekid5
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      Check where the BSA was dropped, it should be in your Data folder with the plugins. I just tested the mod and BSA on another computer, the assets loaded with no issues. But once I tested removing the BSA from the Data folder, I got the issue you mentioned. So if you're using a mod manager look and see where "ShinyCreaturesOblivion.bsa" was dropped.

      If it's in the Data folder and it still doesn't work for you, you can also unpack the assets using Bethesda Archive Extractor.

      Congratulations on your Shiny! :D Where did you find it?
    2. ep21
      ep21
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      I think that was it, since i only had the .esp file in the folder and not the .bsa file, could you tell me how i could conduct a test to insure the mod is working properly? if so thanks.

      PS: i found the Shiny Deadroth in the first interior area of the Kavatch castle
    3. Karatekid5
      Karatekid5
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      Nice, I'm glad you got it working! :D Once it has its' BSA there it should all be okay! If you wanna test the mod, I'd say load a save from the interior or after where the Daedroth was encountered and check if the body is visible. If you don't have a save near it, then either spawn hoards of a small enemy with the console (such as a rat) until a shiny pops up (re-loading a save afterwards of course), or if you know the ESP's number in the load order (in hexidecimal), open the console and type in "player.placeatme xx00459B" (xx being the plugin's load order hex number). This will spawn a Shiny Rat.
  7. thatdudewiththegun
    thatdudewiththegun
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    ¨Gotta slay em all!
  8. The13thHippie
    The13thHippie
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    It seems your mod's files are corrupted. I tried downloading them and got a window popup with the following;

    C:\Users\owner\AppData\Local\Temp\Shiny Creatures Oblivion - Main Files-48590-1-0.7z: Unknown method in ShinyCreaturesOblivion - Creature Diversity Patch.esp
    C:\Users\owner\AppData\Local\Temp\Shiny Creatures Oblivion - Main Files-48590-1-0.7z: Unknown method in ShinyCreaturesOblivion.bsa
    C:\Users\owner\AppData\Local\Temp\Shiny Creatures Oblivion - Main Files-48590-1-0.7z: Unknown method in ShinyCreaturesOblivion.esp
    C:\Users\owner\AppData\Local\Temp\Shiny Creatures Oblivion - Main Files-48590-1-0.7z: operation failed

    Not even OMM helped fix this error. It's a huge shame too, because I was really looking forward to this mod.
    1. Karatekid5
      Karatekid5
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      I just downloaded and extracted the files and encountered no errors. When is this error popping up? And where on your computer are you downloading to?
    2. The13thHippie
      The13thHippie
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      It happens when I drag the esp and bsa files into the data folder, like you'd normally do for mods. When I place them in the folder, the popup appears immediately.
    3. Karatekid5
      Karatekid5
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      I just tried this on my other computer and was able to extract and drop with no issues. It may be a problem with WinRAR if you're using that, I'd say either switch to 7zip if you haven't already or extract to the Desktop first and then drop into the Data folder. I'd also try redownloading the file first to make sure the first copy you got wasn't corrupted during the download.
    4. The13thHippie
      The13thHippie
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      I just tried with 7zip and it's still giving me the same results. When I leave the files in the data folder and try to check the mod in the Oblivion Launcher, I get a message saying that it's not a valid plugin or master file. I honestly am completely stumped now. Every other mod I can download and use just fine without these errors. This has officially beaten me.
    5. Karatekid5
      Karatekid5
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      I'm completely stumped at this point, too, especially since this doesn't seem to have happened to anyone else. Here, I'm gonna send you a PM with a link to a ZIP file containing the files, hopefully this will allow you to use them.
  9. RajunKajun59
    RajunKajun59
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    In the words of Tamatoa, "I'm so Shineeeeyyyy."

    sorry I had to.
    1. xberwolf
      xberwolf
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      in the words of Maui "Your Welcome"
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