Oblivion
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lubronbrons

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lubronbrons

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Important patch to avoid CTD by frost and shock magic effect. To achieve this I replaced both magic effects with more stable & safe model.

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Important patch to avoid CTD by frost and shock magic effect. To achieve this I replaced both magic effects with more stable & safe model.. Magic effect FRDG and SHDG is very harmful in Oblivion so I implore you to use this mod. This ESP can be merged into Bashed Patch if you using WryeBash so no esp slot loss for you. THIS is IMPORTANT for all user to prevent CTD because of 'bolt projectile' and 'spray effect'. For user that get CTD every time when bolt or frost magic projectile appear. This is crucial, because Oblivion tend to crash for that 'built-in effect' easily get bottleneck ctd nearly for all shader mod related (not just AoG). Anyway ... if your game is stable as it is just ignore this message. Oblivion Expert Tiawar the creator of EngineBugFix said
"...magic projectiles with an invalid projectile type (Spray). They cause CTD because the game does not know how to create a form for these. The magic projectile type uses two bits in the magic effect flags. Together they define the projectile type: non checked: -> 0 (Ball), first flag checked: -> 1 (Bolt), second flag checked: -> 2 (Spray) (NOT IMPLEMENTED, DO NOT USE), both flags checked: -> 3 (Fog)"


This mod is already included in my masterpiece -> 
AoG - Overhaul plus Detect Item

You will NOT find this mod elsewhere, if you found this mod in other sites THAT file is unauthorized & PLEASE tell me ASAP
This is just my little contribution for Nexus & the community hope you like it. Oblivion is my first best custom personal game

Thanks to Master Forli my modding skill is improved
Thank you Bethesda! Thx Nexus! Thanks creative modders all of you give many great inspirations!

My other mod
Click this link for more info and downloads,
http://www.nexusmods.com/games/users/24600599/?tb=mods&pUp=1