Oblivion
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virulentrose

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virulentrose

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27 comments

  1. SanMan227
    SanMan227
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    • 1 kudos
    As much as I like this mod, I would advise everyone to avoid it completely. It has some extremely major implementation problems.

    Namely, this mod overwrites EVERY SINGLE NPC thats changed by OCOv2. Not only Martin or the fan. EVERYONE. It also edits every vanilla race and creates duplicates of every single new record added by OCO, like the new eyes.

    Needless to say this will create major problems in your load order unless accounted for, overwriting any mod that changes npcs or vanilla races loaded before it. The duplicate records will also be imported into bashed patches if you're using Wrye Bash, adding duplicate eyes in the character creator.

    If anyone wants a fixed version of this mod without the ungodly amount of dirty edits and duplicate records PM me and I'll be happy to send it to you.
    1. lightsourced
      lightsourced
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      • 23 kudos
      It does say to uncheck the original OCO2 esp on the description page...
    2. DEEJMASTER333
      DEEJMASTER333
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      • 241 kudos
      So does unchecking the original OCO2 esp solve this issue or not?

      Edit: I've made an updated bugless alternative to this mod that does not require you to disable OCO and doesn't change Martin's age. Here is the link: https://www.nexusmods.com/oblivion/mods/50543
    3. F1ickerDew
      F1ickerDew
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      • 0 kudos
      Hidden it bruhv
  2. virulentrose
    virulentrose
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    • 1 kudos
    Hello everyone! I am the creator of this mod. I made this mod back in 2017- I was a kid at the time and was really excited to make mods! However, I have not played or modded Oblivion in quite some time, so I don't remember how to make mods anymore. Now that I am an adult with responsibilities, I have to say that I will not be working on this mod or my other one until further notice. I just don't have the time or energy to put into this stuff like I used to when I was in school. Maybe someday I will pick up modding again, but until then, I hope you enjoyed my mod!

    Remember to please read the instructions and un-check OCOV2's esp and check this one instead.

    I'm very sorry if it does not work for you or has conflicts with another mod!
    1. Ausarq23
      Ausarq23
      • member
      • 5 kudos
      so i dont think this works with oco v2 seamless ive followed all the directions shame too its really useful you know of an alternative?
  3. steeljackrabbit
    steeljackrabbit
    • member
    • 0 kudos
    This mod seems to do absolutely nothing. I unchecked the Original OCOv2 .esp and enabled this one like it says to do, all in Wrye Bash. Adoring Fan's hair is still the same awful OCOv2 hairstyle. not sure what could be the issue unless its not compatible with also having OCOv2 Seamless installed.
  4. waveborne
    waveborne
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    as a heads up, the OCO Horse Armor patch doesn't work with this mod. but getting my horse armored was a simple matter of exiting the game, turning this mod off and the original OCO back on, getting the armor and then switching the mods around again.
    1. Oooiii
      Oooiii
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      • 360 kudos
      Are you using a Bashed Patch?
  5. BuffyKillsVampires
    BuffyKillsVampires
    • BANNED
    • 24 kudos
    This is the reason I hate OCO
    makes everyone look identical
  6. HendrixRocker64
    HendrixRocker64
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    • 10 kudos
    Works like a charm! But can I merge this esp with the original one of OCOv2? It would save a mod slot.
  7. Lollia
    Lollia
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    • 200 kudos
    I HAD to download this. Poor Martin looked like he had caterpillars creeping out of his eye sockets.
    I was hoping to find a fix for Corvus (the Gray Fox) too, as he looks utterly cross-eyed in my game. No luck so far. But at least I will now be able to actually listen to Martin speaking instead of staring transfixed at his melted visage.
  8. DJSiddall
    DJSiddall
    • supporter
    • 0 kudos
    The mod worked great then went back to the OCOv2 faces now i can't get them to change
  9. Carmabeast
    Carmabeast
    • supporter
    • 3 kudos
    T H A N K Y O U !

    Seriously though, Martin's face with regular OCOv2 made me strongly consider uninstalling it because his face no longer matched his voice. He was no longer the sweet and pious priest I once knew! Now he is! I love you! :D
    1. NOOFlol
      NOOFlol
      • member
      • 2 kudos
      Nibba, the original OCOv2 Martin is a Sean Bean face, the face of the voice actor who voiced Martin, don't like it? Then one does not simply understand the making of Oblivion.
    2. TheCoolCrushIceKilla
      TheCoolCrushIceKilla
      • member
      • 3 kudos
      His face was in STARK contradiction to his voice.
  10. JWR130
    JWR130
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    • 0 kudos
    Hey, When I check the ocotweaks.esp and uncheck the oco.esp, it changes my character as well, any idea why it might have done that?