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kvatchcount

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About this mod

The roads are empty no longer...

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This mod will always be free. No matter what, it will always be free to download.
Now, and forever.




4th Place Winner of the March 2017 Files of the Month for Oblivion!


So, first things first. There are plenty of mods that do what this mod does. Plenty of them are awesome, but they make unneeded changes to the game (such as deleting all the Upper Class Clothes), or adds in lore-unfriendly characters that are way OP (Crowded Roads Advanced), or otherwise makes the roads too crowded(Again, Crowded Roads Advanced) to the point you see a traveler caravan every two seconds. This mod seeks to change all of that. No unneeded changes. No OP characters. No large ass caravans every two seconds.

Just travelers.

Now, why in Oblivion are the roads so motherfucking empty?! Sure, the occasional Legion rider or Sunday stroller, but why? Isn't Cyrodiil the heart of the Empire? Wouldn't there be travelers going to and fro? Province to province? City to city? Apparently, Bethsoft thought this idea was far fetched. Tsk tsk tsk... well, problem solved. This mod adds in the following NPCs that you could encounter on the roads:

Travelers - Your average Joe or Jomamma wandering the roads. Their clothes will always suggest exactly what their economic situation is. Prime targets for bandits. They are always wearing typical clothing. Never armor.

Adventurers - Fearless men and women and mer and beast who live for danger and adventure. These people are hardy in battle and will not go down easy, but their loot might be worth the trouble should a bandit happen upon them. They often wear a mix of armor and clothing.

Suppliers - A bandits wet dream. These people, hired by shopkeepers in the various cities to deliver packages and cargo to their collaborators in other cities, are always clad in armor and will not go down without a fight should they be accosted. So, bandits beware!

Soldiers - Men and Women of the Imperial Legion assigned a beat to patrol on the roads of Cyrodiil. Bandits should always stay away from these guys, as its their job to clean the scum off the roads. They are always wearing Legion Armor and utilize both Silver Longswords and Silver Claymores. They attack Smugglers on sight.

Smugglers - Members of the Thieves Guild tasked with transporting hot goods to Fences in various cities, these people travel only at night and wield very little in the way of self defense. Bandits could make an easy fortune off of these guys. These people wear leather armor and a black hood in order to conceal themselves at night on the roads. These men are attacked by Soldiers on sight.

Peddlers - (Until further notice, Peddlers cannot be bartered with.) Travelers who are willing to sell whatever they have scrounged up on their travels. They may have something your looking for, or you may need to drop something off with them. Either way, they welcome your business. Perhaps a bandit could find easy prey in this direction?


As with my previous mod, I had to use existing mods as references for the scripts. Luckily, I actually did learn a thing or two from this. I hate doing these scripting mods though, so don't expect any more for Oblivion. This is it. Done. Only regular mods now.

Hey, guys! You should also install Smarter Bandits by David Brasher. Why? Well, to make your TOC Experience even greater, of course! I mean, whats travelers without a few bandits?
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