I will be soon posting a entire new update in which I re-coded the entire framework from both server and client.. The players on load will have the Oblivion Online spell by default on next update. "So no more going to shop to buy the spell/s"
I am reworking the way the server functions with the plugin and the way the client handles the server. I will also be fixing the GUI window and sync so its not embedding into the game or using custom window hooks.
I may need a few beta testers for the next update release, As I stated it will be a entire new rewrite and project from what is posted here for DL. If you would be interested to beta test on the new update server please contact me by "message" on my page. https://www.nexusmods.com/users/38862815
** UPDATE - BETA TEST SERVER ** we now have working in game chat recoded into the server and mod plugin files, This allows users to chat in game with one another no external window hooks or software. Simply hit enter once connected to server and you get a input message box, On enter text is shown to all players on server. ** Feature will soon be added to next update release **
Fast travel, GameYear, GameMonth, gameDay, GameHour, animations, equipment, location all synched, successfully implemented a raknet udp layer on top of tcp bundled in a single server.exe, currently experimenting npc/mob location and health synch, udp will also allow voicechat with no dependencies. Location/animation synch will get better but is working well thus far
Unfortunately can't really say yet, however I will be documenting all the progress on my YouTube, I'm still trying to get npc/mob synch to work correctly, it's not 100% quite yet, and I'm making progress on replicating what the player is activating, like sitting on a chair or riding a horse and after those two I will likely release a beta on a new mod page. I'll be sure to link to it since this one is totally dead
struggling to get this working. nothing works properly. also the guide could use some major updating. had to search all my files just to figure out how to even start the server.
starting a server does seemingly nothing and the NPC never updates. hes always properly name from vanilla and never changes names to whats displayed in the video, Nor does he offer anything for sale. and the other guy also doesnt sell the spell.
why not make a single video showcasing how this is supposed to work please?
Dont want to be rude. But saying that the spell can be bought in imp mark district is not that helpful. Had to run around looking for a spell I did not find. Only to figure out the mod must have been wrongly done on my behalf.
Hello, I'm fairly new to modding and have trouble using the mod. It's enabled in vortex, the Oblivion online server is running, detected OBSE and all seems fine. But in the market district the NPC doesn't show up nor do i have the spells. Checked the other places in the district but none seem to have them. I made a new save file but seemingly nothing helps. any suggestions?
Hi guys I'm currently remaking this mod from the ground up and I'm having a roaring success. Here is the current progress: -Players can run around the world together and be In different cells/interiors too! -Inventories/equipment are 90% finished -Super detailed video on setting up your own server via Amazon EC2 instance in the works
This video is me using two different computers connected to a server in another state.
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The players on load will have the Oblivion Online spell by default on next update. "So no more going to shop to buy the spell/s"
I am reworking the way the server functions with the plugin and the way the client handles the server.
I will also be fixing the GUI window and sync so its not embedding into the game or using custom window hooks.
I may need a few beta testers for the next update release, As I stated it will be a entire new rewrite and project from what is posted here for DL.
If you would be interested to beta test on the new update server please contact me by "message" on my page.
https://www.nexusmods.com/users/38862815
** UPDATE - BETA TEST SERVER **
we now have working in game chat recoded into the server and mod plugin files, This allows users to chat in game with one another no external window hooks or software. Simply hit enter once connected to server and you get a input message box, On enter text is shown to all players on server.
** Feature will soon be added to next update release **
https://youtu.be/jO3Ox3HC7qg?si=RSZct0eCHy7ZBcmn
starting a server does seemingly nothing and the NPC never updates. hes always properly name from vanilla and never changes names to whats displayed in the video, Nor does he offer anything for sale. and the other guy also doesnt sell the spell.
why not make a single video showcasing how this is supposed to work please?
https://youtu.be/E29pY6S3TNQ?si=smMPJ0RtMEnVgWVs
https://youtu.be/YC7skuWeyNA?si=vbtNxbiQOZaR_dzG
-Players can run around the world together and be In different cells/interiors too!
-Inventories/equipment are 90% finished
-Super detailed video on setting up your own server via Amazon EC2 instance in the works
This video is me using two different computers connected to a server in another state.
Oblivion online coming soon!!!!
https://youtube.com/shorts/Nkx256pjaz4?si=yjfgldvjie9j7Dh5