Good mod if you're looking for something simple. If you're wanting something abit more though I'd reccomend either Divine Chapels (http://www.nexusmods.com/oblivion/mods/43399/?) or Oblivifall - Losing My Religion ( http://www.nexusmods.com/oblivion/mods/31668/? )
Still, +1 for nice and simple addition the chapels.
Edit: And yes, it is compatible with BC. Only thing it is not is anything else that modifies the chapel in any big or similar ways.
Or this, which is basically a better version of this mod (despite having been made 7 years earlier...)
Nevermind, that mod has the same issues as this one and more: which is a damn shame, because the two you mentioned have their own issues as well, which makes this one the best of the whole lot despite how mid it is...
This is Nice Idea.Good Work! But There is a strange people in the church,They keep on walking on the statue. ( from Anvil, Cheydinhal, Skingrad, chorrol, and Kvatch) This problem is path grid.
I think it would be even better if the statues were in front of the shrines in all the chapels e.g. you may be in the Temple of Arkay but, you've gotten the wayshrine of Dibella it would be nice to see the statue and go "Ah, there's the one I can use!"
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Still, +1 for nice and simple addition the chapels.
Edit: And yes, it is compatible with BC. Only thing it is not is anything else that modifies the chapel in any big or similar ways.
Or this, which is basically a better version of this mod (despite having been made 7 years earlier...)
Nevermind, that mod has the same issues as this one and more: which is a damn shame, because the two you mentioned have their own issues as well, which makes this one the best of the whole lot despite how mid it is...But There is a strange people in the church,They keep on walking on the statue.
( from Anvil, Cheydinhal, Skingrad, chorrol, and Kvatch)
This problem is path grid.
Sorry, I'm No good English.Thank you for Reading.