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BlackScar47

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Name: Fixed Oblivion
Version: 1.0
Date: 8/22/2016
Category: Gameplay Effects and Changes
Requirements (Maybe): Oblivion Patch 1.2.0.416
Author(s): BlackScar47
Source: TESNexus

Description
===========
A little mod to fix some confusing things in Oblivion.(For example, some creatures were nerfed.) This is my first mod, so if anything doesn't work, I probably can't fix it.



Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\


Incompatibility
===============
This shouldn't be incompatible with anything, since I didn't change much, but if there is just change the load order accordingly.


History
=======
1.0 Initial Release

Contact
=======
You can find me on TESNexus as BlackScar47

Credits
=======
Thanks to Bethesda for creating Oblivion and the Construction Set.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up. XD