Hay all guys, some year passed from this mood, i'm really sorry but life is busy and crazy, so i had not time to update it more and in better ways, and to fix everything in a good way, I reaccomand to all of you to use bevilex tutorials, his work is very lovely and you will smoth all oblviion imperfection all around, so hear me, forget of my enb and try is guide, i'll make an oblivion realoaded color preset, for get the warmer color because i think they are a bit too cool for a fantasy game ( ofc this is a matter of personal taste)
I have a probleme with your enb, I can't go in first person, it's a big probleme to me, but I like your enb a lot and I don't want to change beacause it's beautyfull and don't take a lot of ressources. Anyway ty for that ENB and if somone find how to fix my bug ty
For me it seems to toggle the shadows shader on and off, and reset the DOF, for a sec, and it doesn't go into 1st person at all.
EDIT: If I don't install the Data folder, switching from 1st to 3rd person isn't a problem, but obviously kills the look. However, looking at those .ini's doesn't shed any light on which one might be responsible.
Bugs that was in version 3 are solved, by using version 4, sorry all guys i lacks time to correct and answer all of you, relaly thank you, version 3 had too contrastated and saturated terrain durin some hours and interiors now look better, for the darkness, use light source, nighteye, toches and others, this ENB is designe to be darker that vanilla game
about blurry shadows you can stop ite just uncheking shadow blurring and detailed shadows in enb editor and find the better combination of shadow/ AO for you
maybe when i'll have more time i'll make a new version again i'm working on something like a total conversion at this time, so i lacks of time
Hi, I installed this ENB along with OR, but water surface tends to disappear. I set water displacement to 0 in the oblivion.ini but never changed. I have only this bug. What can I do? How did you manage not to have this bug about water?
Hi, I'm using this with OR and I think it looks great but I have a problem. I don't really like the bloom effect but shadows and interiors are very dark without it. Unfrotunately editing the ambient lighting with the ingame menu has no effect. Any ideas?
Is this enb safe to download? I am currently using your Candid ENB 3, and it is gorgeous however i do not know if I should upgrade to this version. In the description it states "Tweaked rays, sky, interior, daynight cycile, many bugs" Should I stick to version 3 until the bugs are resolved, or should i go ahead and switch from version 3 to version 4. Anyways great job, endorsed
problem whit textures, did u mean black textures over night even if there are a light source nearby ? if not tell me what textures are u using, normal maps can havily affect lightning mods !
Very interested in trying this out with my mod setup. A few questions:
- So you're using OR's shaders over ENB (god rays, etc)? What is the reason? - What color option is this? https://staticdelivery.nexusmods.com/mods/101/images/47143-1-1470884372.jpg - Did you fix OR's skin shader so it doesn't look grey? - Do you know how to fix the AO first person transparency bug when using ENB + OR? - What changes were made to your Oblivion .ini?
So, the reason is that i find OR shader stabler and less heavy than enb shader, but probably someone got a stable enb or better tweaks, this enb in that history had some problems whit interiors / night, you can try to adjust ambientLightInterior and other interior paramters on night section, anyway version 4.1 is coming and should fix that
The color you asked for is Normal Version at 8 am i think
I Dont know of that bug, i have a problem whit combat mod that's related to camera target locking, i haven't god any touble whit skin shader, if you find deactivate it on or
this enb just dose not use AO, but detailed shadows instead, you may can try to use ao from or but i fine it looks good anyway
in my ini there are Or changes, then changes for multithreading havok openMP and background loadings
No this enb shoul not looks whit so strong and saturated ways, rays are exactly as in the screen for me
I think the rays could be from OR lens flare - http://www.nexusmods.com/oblivion/mods/46815/?
To fix combat lock in OR, open Data/ini/OblivionReloadedEsp.ini and set ORLoaderQuest.StayOnTarget to 0
That will fix it.
I am still having trouble with the nights/interiors for your ENB tho. It's very spooky to walk in the dark. Hopefully you can update soon. Thanks again!
i'm going to update the fix, now day night cicle works correctly at price of a bit lesse beauty dusk and dawn, then interiors works too, inn and normal houses whit nice light souces are good and dungeouns are dark for torch user only as i want, it will be updated in some minutes
And during 10.30 - 17.20 shoul not be large rays visible just some in tree tops, this is the wat my enb was designed and it works properly as i'm speaking in ym system, possibly you had some work that affect my enb ?
I reinstalled OR + ENB. I think I fixed godrays by disabling in OR. See here: http://imgur.com/a/35F35
My biggest problem is I can't see anything at night or in dungeon interiors. Way too dark. Could you create a brighter version? Like I said, I can't tell whether I need to adjust OR or ENB settings or both... Please help!
i can make a version that enlight more interiors, but dungeouns and night are exactly designed to be survivable only whit toches / nightseye / lightspell, i have some doubt about your config, have you disabled any sistem AA, Ao , AF in video panel control ?
you have a climatic mod or something that change clopud textures by default, it can be the problem that stops you to see godrays correctly maybe, cna u share me your load order so i can better chek ?
I tryed to get a picture at same hour where you was, it's similar, so i suppose the top of far trees at dusk work correctly, anyway my rays look a bit different by angle, they should be linear tought ostacles like mine, lenght calculation can be different on different system maybe, it's really strange, because at dusk they are more visible than dawn but they should be shorten and more "coming out " ostacles in you pics they seems litterally to FALL dawn objects, i'll search a solution, for this time disable it o try to set theyre propertis in OR settings till u fine a configuration that works better for you
try this settings on OR godrays , it's correclty now but durink surk looks bit exagerated u right, well during danw it's wonderufll for me i must search a better compromise, try that
Hey these edits to OR god rays are great so far - http://imgur.com/a/1i6Ez
However the moment the sun goes goes up or down, the change in color is drastic. Is there a way to fade the transition?
I've also edited some of the lighting for environment for my own use and using Reshade to add vibrance and a film grain. I'm hoping for this to be the ENB preset for a guide I'm working on
Nice it looks amazing, i think color depens of the color of sky, probably it's too much red, so try to put RayR danw even in or settings, maybe try 0.4 or 0.5, and saturate, paly whit those values till u find best for you, personally i like saturated light, anyway you screen looks amazing, you have a lot of mod Btw, how about performance impact ? i need some tweaks and adjustmente for get 50 fps whit UL, better cities is too heavy, even if i have a good system, great work anyway
i tred my enb whit atmospheres, really looks bad whit this mod, so i think better if you remove all the contents if you want play this mod, anyway, if you fine a way to get good vision whit this mod, i'll try too !
32 comments
EDIT: If I don't install the Data folder, switching from 1st to 3rd person isn't a problem, but obviously kills the look. However, looking at those .ini's doesn't shed any light on which one might be responsible.
about blurry shadows you can stop ite just uncheking shadow blurring and detailed shadows in enb editor and find the better combination of shadow/ AO for you
maybe when i'll have more time i'll make a new version again i'm working on something like a total conversion at this time, so i lacks of time
And way to bright during the day.
Very interested in trying this out with my mod setup. A few questions:
- So you're using OR's shaders over ENB (god rays, etc)? What is the reason?
- What color option is this? https://staticdelivery.nexusmods.com/mods/101/images/47143-1-1470884372.jpg
- Did you fix OR's skin shader so it doesn't look grey?
- Do you know how to fix the AO first person transparency bug when using ENB + OR?
- What changes were made to your Oblivion .ini?
Please let me know
2 more questions:
- Is this ENB supposed to look like this? http://imgur.com/a/TWoP3
- What settings can I adjust to brighten nights/interiors?
The color you asked for is Normal Version at 8 am i think
I Dont know of that bug, i have a problem whit combat mod that's related to camera target locking, i haven't god any touble whit skin shader, if you find deactivate it on or
this enb just dose not use AO, but detailed shadows instead, you may can try to use ao from or but i fine it looks good anyway
in my ini there are Or changes, then changes for multithreading havok openMP and background loadings
No this enb shoul not looks whit so strong and saturated ways, rays are exactly as in the screen for me
To fix combat lock in OR, open Data/ini/OblivionReloadedEsp.ini and set ORLoaderQuest.StayOnTarget to 0
That will fix it.
I am still having trouble with the nights/interiors for your ENB tho. It's very spooky to walk in the dark. Hopefully you can update soon. Thanks again!
https://staticdelivery.nexusmods.com/mods/101/images/47143-0-1471056741.jpg
https://staticdelivery.nexusmods.com/mods/101/images/47143-1-1471056741.jpg
And during 10.30 - 17.20 shoul not be large rays visible just some in tree tops, this is the wat my enb was designed and it works properly as i'm speaking in ym system, possibly you had some work that affect my enb ?
I do have a high res sunglare.dds
Unfortunately I'm not sure what to edit to improve lighting. ENB? OR? Both?
My biggest problem is I can't see anything at night or in dungeon interiors. Way too dark. Could you create a brighter version? Like I said, I can't tell whether I need to adjust OR or ENB settings or both... Please help!
I am also using Atmospheres 4 weather mod. Will disable and try to see if that makes a difference.
Turning them off helps a lot - http://imgur.com/a/MEuVh
My load order - http://pastebin.com/ur9CzKq4
i must search a better compromise, try that
LightShaftPasses= 55
RayIntensity = 3.4
RayLength = 0.96
RayDensity= 0.46
RayVisibility= 0.33
Luminance = 0.62
and if you have still trouble maybe u can turn off OR rays and try to use enb rays as well as, just modifing the sunrays multipler
However the moment the sun goes goes up or down, the change in color is drastic. Is there a way to fade the transition?
I've also edited some of the lighting for environment for my own use and using Reshade to add vibrance and a film grain. I'm hoping for this to be the ENB preset for a guide I'm working on