Added both the More Butterflies and this mod, and I managed to retexture the previous mod. This one, however, dosn't activate, it's still the ol' monarch butterfly I see at Waye. I *did* put the folders where they belong, so I'm a bit confused.
Look nice , but unfortunately i need something a little bit different to use them the same way as in Skyrim ( as activator , ingrédients etc ...) .
By the past Movomo ,already made some good looking models but i forgot to check them.
http://www.nexusmods.com/oblivion/mods/41963/?
So my question is : is it difficult to add to a ButterFly a collision box ? I never tried before on animated mesh so i have no idea if this is a "painfull" work or not.
Cheers , and thank you for all your works you posted & shared here.
9 comments
This one, however, dosn't activate, it's still the ol' monarch butterfly I see at Waye.
I *did* put the folders where they belong, so I'm a bit confused.
Thank you, though.
Hi, Elbethien.
Look nice , but unfortunately i need something a little bit different to use them the same way as in Skyrim ( as activator , ingrédients etc ...) .
By the past Movomo ,already made some good looking models but i forgot to check them.
http://www.nexusmods.com/oblivion/mods/41963/?
So my question is : is it difficult to add to a ButterFly a collision box ? I never tried before on animated mesh so i have no idea if this is a "painfull" work or not.
Cheers , and thank you for all your works you posted & shared here.
Are these open resources? I haven't found any indication one way or other in the readme.