Oblivion

File information

Last updated

Original upload

Created by

Thelawfull

Uploaded by

thelawfull

Virus scan

Safe to use

Tags for this mod

10 comments

  1. CarlosS4444
    CarlosS4444
    • premium
    • 126 kudos
    So, how do they start to follow you? You have to at least talk to them, right? Because if they start to follow you from the beginning of the game that would be a bit extreme. Especially on a new game, you struggle through the first dungeon and bang! Company coming to you out of nowhere.
    1. thelawfull
      thelawfull
      • member
      • 52 kudos
      Im not a very good scripter so they start following you from the start of a game. Its a good idea this mod im just not a very good scripter only know the basics. the way they follow you is pretty instantly though, Ai is good like that. just a problem of them keeping up sometimes.
    2. CarlosS4444
      CarlosS4444
      • premium
      • 126 kudos
      I suppose you can add a condition "Continue if PC near" to their AI Package to make them follow player only when he approches. Like shown here: https://www.youtube.com/watch?v=oxZsnUVcmfI at 1:52 You may move them to some more remote location or to the respective Guild Hall.

      I suppose there is a way to add the follow package by dialog as well, but I haven't found a tutorial for it.
    3. thelawfull
      thelawfull
      • member
      • 52 kudos
      yeah but do people really want to go to a location just to have people follow them?. The problem with most of my mods is that not alot of people tell me what they want things to do in a mod, I am very grateful for your voice but its one upon many. many modders have this problem and cant make everyone happy. Ill give it a thought though and appreciate your feedback.
    4. thelawfull
      thelawfull
      • member
      • 52 kudos
      I really wish i was better at scripting i would probably have a summon party spell which would make things alot better and can put the mods into 1.
    5. CarlosS4444
      CarlosS4444
      • premium
      • 126 kudos
      Yeah, I suppose everyone has its tastes and preferences. If you want to see a good example of how it's done through dialogue, check out this mod: http://www.nexusmods.com/oblivion/mods/32747/? I use it for a long time now, it's really good.
    6. thelawfull
      thelawfull
      • member
      • 52 kudos
      Thanks for this but i really wanted this mod to be like a ghost recon type deal if you have ever played that where you have teams and you watch them die and feel that aspect if you dont protect them well which is why i wanted them all to be summonable in 1 single mod after a certain amount of time has passed kind of like being a general calling in his troops. Would be nice to have a hud overlay of party members health but that may be going to far. Im so backed up with alot of mods if you checkout my dragons in oblivion ive got to get the cogs started again somehow.
  2. CarlosS4444
    CarlosS4444
    • premium
    • 126 kudos
    I checked out Hero Party in TES4Edit and it looks good.

    It might be a good idea to add some potions to party members so they can heal or buff themseves a bit. Oh, and maybe more spells to the mage.
    1. thelawfull
      thelawfull
      • member
      • 52 kudos
      instead of going into each mod individually ill probably make a seperate mod for that, Maybe a healing aoe or if anyone knows how to script a spell that adds potions to npcs inventorys. What spells did you have in mind for the mage party?. They do come back after 3 days so dont worry. I think i made them level with player also.
    2. CarlosS4444
      CarlosS4444
      • premium
      • 126 kudos
      Well, as for mages, they already have two basic Destruction spells, so it's nothing major, but I would probably add a shield spell anyway.

      As for making another plugin, people's load orders these days are sometimes already full (255 plugins active limit). So to use another plugin, they have to dump something else. Just saying. Besides you might find it easier to just add some basic health, shield potions, say 3 or four of them to each NPC. That's what I did here: http://www.nexusmods.com/oblivion/mods/46339/? and here http://www.nexusmods.com/oblivion/mods/46392/?

      EDIT: Oh and it might be a good idea to add to the Description page here, how you can meet them, and where they will show up upon respawn. A readme added to each download might be a good idea too.