i have been using this mod for like 3 years now and i always have to manually install it. Please, would you please, make a Wryebash compatible install script. (i could make one for you and send it to you if you like)
Well, I don't know about you, but my cobwebs are perfectly visible from both sides - it's just that they sometimes are very subtle depending on lighting and such. Anyway, yours have two distinct meshes with opposed normals - just as the vanilla ones. You probably had a version of them installed which only consisted of one mesh, but with a NiStencilProperty, which simply makes the mesh double-sided. I also have had such meshes installed, though - they are from the Unofficial Patch's QTP3 compatibiliy patch. So, your meshes now consist of two double-sided meshes, and now probably the transparency of the overlapping faces adds up and this makes the cobwebs more visible from both sides.
So, basically this not a bad thing, especially not for people who want more visible cobwebs, but it's definitely not the first time cobwebs are double-sided. I have tested them ingame though and I think I like them like this. So thanks, even though the mod's name and description are kind of misleading and, in effect, wrong.
You could be right, but whatever works... I did test the vanilla ones with no replacers present, but maybe I'm missing some UOP QTP3 files - my install is kind of a bloated mess, so feedback on how things run on other systems is always welcome.
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So, basically this not a bad thing, especially not for people who want more visible cobwebs, but it's definitely not the first time cobwebs are double-sided. I have tested them ingame though and I think I like them like this. So thanks, even though the mod's name and description are kind of misleading and, in effect, wrong.
Edit: Oh, didn't read the message below...