Oblivion

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monkeyangie

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monkeyangie

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133 comments

  1. monkeyangie
    monkeyangie
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    If you want to change the version of Mesh you are using, it is recommended for you to make a clean save


    1. Uninstall previous version
    2. Make clean save
    3. Install new version
  2. monkeyangie
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    If you are having FPS drops, please try this


    1. Open Wrye Bash
    2. Rebuild Bashed Patch (if you dont have it, create it for the love of gods)
    3. Check the "Tweak Assorted" category, and select "No Light Flicker"
    4. Build Patch
  3. monkeyangie
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    About the Flickering Flame with the post that have Glass

    I'm sorry but there is no fix, the issue with transparency is an oblivion engine limitation that has not being "fixed" by any mod or modder, if you dont want to see the flickering flame, open the post in nifscope and delete the glass, that's the only solution for that now.
  4. flutok
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    any way to make them more bright? a lot more? i'm using a mod that makes torches more bright and would love for this to change too
    1. monkeyangie
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      you could edit the brightness of lights with SSEdit
  5. Leonardilox
    Leonardilox
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    It would be cool a version that mixes all acording to region/location
  6. nyahahahanyan
    nyahahahanyan
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    Im using Ultimate Landscapes and Better Cities, south of Bravil there is this lantern in the middle of the way, all others seem to have happened to be at an convenient spot.
    1. alexpublius
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      @monkeyangie, do you know if there is a Lights of Oblivion / Unique Landscapes patch for this one lantern post? I love your mod, and have really enjoyed exploring the roads around Cyrodil, but I encountered the same 'light post in middle of bridge' and haven't been able to find a compatibility patch for it. Thanks!
    2. monkeyangie
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      no, there is no patch and I'm not making one since i don't even have oblivion installed, if you want you can make one and i'll link it here :)
    3. snargel
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      Hey, I made a patch for it :) waiting for a yes from the UL team before I put it up on Nexus
    4. iFate
      iFate
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      Hi, can you share this patch with me here? So long time passed and it's still not in the UL Patches Collection.
    5. xenogearslucas
      xenogearslucas
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      Snargel, do you still have that patch?
    6. dwright92
      dwright92
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      I know this was months ago but I'd really like your patch for it as well.
    7. Calarien
      Calarien
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      Also need this patch, please share it with me who has it.
    8. marblemist
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      For anyone else with the same issue, you can just open the console, click on the lamp post, type 'disable' and press enter.

      I'm not sure if this will remove the illumination, but the post will disappear.
  7. tinnyfarts
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    Where is the tweak assorted category in Wyre Bash?
  8. Dead47
    Dead47
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    .
  9. atomical1
    atomical1
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    My lanterns produce no light or flame.
  10. Lazaro
    Lazaro
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    Hi,

    congrats for this mod. I love it.

    I have a question. Is it normal the lamps don't have shadows? I have maxed shadows settings in the options, or even using Oblivion Reloaded I can not get shadows from the lamps. I have shadows from the signposts, trees, actors, npcs... but not for the lamps. Must I configure some specific setting for this?

    PD: I'm using Fantasy Mesh.
    1. Lazaro
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      More testing. It seems that with OR 10.1.1 I have not shadows, but apparently there are shadows in ORC (Oblivion Reloaded Combined).
  11. Varahel
    Varahel
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    Apparently I can't see the flame, I tried deleting glass but the flame was still invisible. IS there any way to fix this?
    1. starlessmao81ac
      starlessmao81ac
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      archive invalidation issue maybe?
    2. snargel
      snargel
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      I found the flames disappeared when cleaning it with TES4Edit. It removes an item record which might be important.
  12. hfffoman
    hfffoman
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    One of my favourite mods.  I love the glass but my favourite is the rustic alt.  
  13. Silariel
    Silariel
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    I love this. Road lanterns have become an essential mod for me in Skyrim, so I was thrilled to find them available for Oblivion as well. They're all so beautiful, but I finally settled on the fantasy mesh because I'm a sucker for glass. Also, I really appreciate your suggested ini edits -- they made a big difference in the aesthetics. The lights were really lovely before, but I had to be right next to them to enjoy their ambience. Now I can see the glow from a nice distance and it makes the experience of walking the roads just that much more immersive. :)