Oblivion

File information

Last updated

Original upload

Created by

Guinefort1

Uploaded by

Guinefort1

Virus scan

Safe to use

Documentation

Readme

View as plain text

Name: Glenmoril Covens
Version: 1.1
Date: April 2015
Author: Guinefort1

Description
========

Adds settlements with Glenmoril Witches throughout Cyrodiil, whom will offer services as alchemy merchants, skill trainers, and more

Details
=====

The presence of the Glenmoril Witches in the lore was always a strange one to me. In all honesty, they always came off more as a thinly disguised game mechanic than an actualinstitution that actually inhabits its own world. This mod remedies that problem just a bit by adding a handful of witches' settlements across Cyrodiil. Most of them are pretty off the beaten track, so expect to do some hiking if you want to find them. The witches also come with their own AI packages, so don't be surprised when they only offer to barter with you at certain times of day. The witches are also flagged as essential, so they aren't prime murder targets.

If you do find them, they will offer yous services such as: recharging your enchanted items, selling ingredients and potions, selling spells, and offering skill training. All six branches of magic, plus alchemy, have their own trainer. The witches will also provide access to a few special items that are easily missed in the vanilla game: including the Summon Dremora Lord spell (only purchasable from one NPC in the vanilla game, who vanishes) and the rare ingredients lichor and ambrosia (which could be found outside of Camoran's Paradise, at a grand total of four spawn locations). These witches play no role in the cure vampirism quest, so that quest is uneffected.

Requirements
==========

Oblivion Version 1.2.0416

Installation Instructions
=================

Copy contents into your Oblivion data folder

Uninstallation Instructions
====================

Delete the added esp and mesh and texture files

Incompatibility
===========

This mod will be incompatible with mods that edit the surrounding lands where the huts have been placed. Confirmed compatibility with the following UL mods: Blackwood Forest, The Lost Coast, Colovian Highlands, River Ethe, Cloudtop Mountains, Cheydinhal Falls, and Ancient Yews. Not fully compatible with uL: Snowdale.

Regular version is incompatible with The Ruins of Miscarcand mod. This mod should be compatible with most village mods, but check for overlap just to be sure. This mod is compatible with Mudwater v1.2 by Phitt.

Change Log
=========

V1.1:
- redid the interior lighting of all the huts
- replaced exterior fires to give off light and smoke
- incorporated lamp collision fix into main file
- removed extraneous textures from file structure
- added new functions to AI to make the witches more lively

V1.0:
- original release

Optional Files
===========

An alternative version for V1.1 has been provided that moves the hut on the West Weald to make it compatible with the Ruins of Miscarcand mod.

Known Issues
==========

Some of the AI may not immediately start up. Waiting or reloading the cell seems to correct this. Some of the hut interiors have an odd collision problem right in the center, creating a small, invisible obstruction to the player and NPCs. I have no idea what is causing that, let alone how to correct it. Fortunately, it does not cause any issues besides inconvenience. This was corrected with the Lamp Collision Fix download.

Troubleshooting
============

Feel free to come to me with questions or issues and I will help as best as I can. That said, please bear in mind that I am a novice modder and may not be able to offer much in the way of assistance.

Credits
=====

Thanks to:

Bethesda Softworks
The makers of these wonderful resources
The Imperial Library
UESP
TES Nexus
LHammonds - Readme Generator
Nifskope
IkeCoast, The_Vyper, and Striker879, for helping me sort out the issues with AI and pathgridding

Meshes and textures provided from:

stroti - Strotis Hunter Cabin, strotis Tanning Rack Resource, strotis Stilt House Resource, strotis new furniture lionfur, Strotis new lights skull candle, Stroti's Daedric Statues, and Strotis new lights Skyrim candlehorn
Phitt - Mudwater
perolozhach with washington - TWMP Pearl Islands wip, Elsweyr Anequina - Tribal Huts Replacer
Alasdair with Lady Nerevar, Greybeard, Psychotic, and Richard - Skyrim Gubbins Resources (link: http://www.nexusmods.com/oblivion/mods/26339/)
Phitt with MrSiika, Rowan, CaptainUltima, InsanitySorrow, Kzinistzerg, SpeedyB, Lady Nerevar, and Dave91 - Sheogorad - Forsaken Isles ALPHA

Licensing
=======

I am making this mod open to revision by the public. If you have any ideas of how to expand or improve upon this mod, then go ahead. No permission needed. All I ask is that you give credit to me and to the creators of these resources. This mod and its contents may not be used or distributed commercially.