Oblivion

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Tiawar

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Tiawar

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51 comments

  1. ratgunter2
    ratgunter2
    • member
    • 1 kudos
    Game crashes each time i go from Imperial City gates to Weye.
    1) First crash has this log: log1
    2) Second crash has this log: log2

    My mod list:
    Active Plugins:
    Spoiler:  
    Show

    00  Oblivion.esm
    01  Morrowind_ob.esm  [Version 066]
    02  Oscuro's_Oblivion_Overhaul.esm  [Version 1.5.13]
    03  Mart's Monster Mod.esm  [Version 3.8b1]
    04  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB8b1]
    05  Unofficial Oblivion Patch.esp  [Version 3.5.7]
    ++  Oblivion Citadel Door Fix.esp
    06  DLCShiveringIsles.esp
    07  Unofficial Shivering Isles Patch.esp  [Version 1.6.0]
    08  DLCHorseArmor.esp
    09  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
    0A  DLCOrrery.esp
    0B  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
    0C  DLCVileLair.esp
    0D  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
    0E  DLCMehrunesRazor.esp
    0F  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.8]
    10  DLCSpellTomes.esp
    ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
    11  DLCThievesDen.esp
    12  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
    13  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
    14  DLCBattlehornCastle.esp
    15  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
    16  DLCFrostcrag.esp
    17  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
    18  Knights.esp
    19  Knights - Unofficial Patch.esp  [Version 1.1.9]
    1A  Morrowind_ob.esp  [Version 066]
    1B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.5.13]
    1C  Better Dungeons.esp  [Version 25]
    1D  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB8b1]
    1E  Valenwood Improved.esp
    1F  ElsweyrAnequina.esp
    20  Dagger Galore Patch.esp  [Version 066]
    21  Better Forts.esp
    22  EEC.esp
    23  ElsweyrValenwoodImprovedPatch.esp
    24  The Lost Spires.esp
    ++  OblivionMsg.esp
    25  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.8b1]
    26  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
    27  Oblivion Collectible Cards.esp  [Version 1.7]
    28  Desert_AlikR.esp
    29  TheForgottenRealm.esp
    2A  GoldenCrest.esp
    2B  NPCsTravel.esp
    2C  DarNifiedUI Config Addon.esp  [Version 19]
    2D  Display Stats.esp  [Version 2.0.1]
    2E  FormID Finder4.esp
    2F  LootMenu.esp
    ++  GoldenCrest_patch.esp
    30  Morrowind_ob - Conversation.esp  [Version 066]
    31  ElsweyrAnequinaPatch.esp  [Version 1]
    32  Ivellon.esp  [Version 1.8]
    33  GoldenCrestBattlehornComp.esp
    34  Mart's Monster Mod - Farm Animals.esp  [Version 3.8b1]
    35  Map Marker Overhaul.esp
    36  Enhanced Hotkeys.esp  [Version 2.3.1]
    37  Immersive Weapons.esp
    ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.8b1]
    38  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 1300]
    ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
    39  Creature Diversity.esp
    ++  Mart's Monster Mod - Less Rats.esp  [Version 3.8b1]
    ++  Mart's Monster Mod - Less Reavers.esp  [Version 3.8b1]
    ++  Mart's Monster Mod for OOO - LessReaversInGates.esp  [Version 0.9.9MB7b]
    ++  Mart's Monster Mod - Safer Roads.esp  [Version 3.8b1]
    ++  Mart's Monster Mod - No Bone Loot.esp  [Version 3.8b1]
    ++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.8b1]
    3A  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.8b1]
    3B  AHP.esp
    3C  Morrowind_ob - Chargen and Transport Mod.esp  [Version 066]
    3D  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.8b1]
    3E  Mart's Monster Mod - Extra Wounding.esp  [Version 3.8b1]
    ++  Mart's Monster Mod - RadiantAITweaks.esp
    3F  Morrowind_ob - UCWUS.esp  [Version 066]
    ++  Mart's Monster Mod for OOO - Knights .esp  [Version 0.9.9MB8b1]
    ++  Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
    40  Harvest [Flora].esp
    **  Harvest [Flora] - Shivering Isles.esp
    **  Harvest [Flora] - DLCVileLair.esp
    **  Harvest [Flora] - DLCFrostcrag.esp
    41  Quest Award Leveller.esp
    ++  Quest Award Leveller - Battlehorn Castle.esp
    ++  Quest Award Leveller - Vile Lair.esp
    ++  Quest Award Leveller - Mehrunes Razor.esp
    ++  Quest Award Leveller - Knights Of The Nine.esp
    42  Oblivion XP.esp  [Version 4.5]
    43  Extended UI.esp  [Version 1.9]
    44  Better Enemy Health.esp
    ++  Better Dungeons - Balance Patch.esp  [Version 1.0]
    45  Achievements.esp
    46  ProgressTracker.esp  [Version 1.3.1]
    47  BookTrackerUpdatedv1.1.esp
    48  HUD Counter Widgets.esp
    49  LINK.esp  [Version 1.4]
    4A  Bashed Patch, 0.esp



    Was playing ~ 10 hours without crashes. But now crash is always....
  2. Zodiark10
    Zodiark10
    • member
    • 10 kudos
    I cannot express how grateful I am for this mod. Helped me narrow down a crash amongst 200+ mods. I'd be s#*! outta luck and have to trial and error for hours. Thank you so much dude.
  3. EdMSL
    EdMSL
    • member
    • 1 kudos
    Some messages have 'Look in the C:\Users\Ed\Documents\My Games\Oblivion\Warnings.txt file for more info' text, but Warnings.txt file doesn't exist in the My Games\Oblivion folder. Is this an error of this mod?
  4. Delapine
    Delapine
    • supporter
    • 1 kudos
    Thank you so much, just removed a ctd with this.
    I have the warning  below which pops a lot like 50+ lines stacked, doesnt create CTD, but its kinda scary to see :
    [0058C374] [WARNING]   ERROR: Unknown action enumeration 15
    Would really appreciate if someone had an insight on this...
    1. desetnik15
      desetnik15
      • member
      • 0 kudos
      I got that too 58C81D  ends a bit different. Just tested on new game since I barerly got 30 esps including official ones and UO Patches, so its not a big deal. And its caused when LootMenu.esp is active. Not sure how important it is since I got almost 200 hour on save with almost every quest completed also with that mod. 
  5. Floka122
    Floka122
    • member
    • 0 kudos
    doesnt work 0/10
    1. maybakhbereh
      maybakhbereh
      • premium
      • 15 kudos
      skill issue
  6. TruthfulDemon
    TruthfulDemon
    • premium
    • 0 kudos
    Not sure where else to post this, but I'll give it a shot. I am running a pretty heavily modded setup using a combination of MO2 and Wrye Bash (for Bashed Patch of course), and the game keeps crashing in three very specific locations that I have identified so far: Anvil Cathedral, Anvil Fighter's Guild and Anvil Mages Guild. The Logger doesn't really have anything useful for this. Any thoughts on why crashes happen in only these three locations?
    1. Nerrak446
      Nerrak446
      • member
      • 0 kudos
      I'm currently trying to solve this problem you probably have some guild quest mods.

      for my part I managed to more or less identify the problem for the entry of the guild of the mages. it was a problem of cell with immersif interior and the pno I deleted (UPO/meshes/architectures/Anvil/anvilmagesguild01) and I had to remove the Mod "Origine of the Guild Mages" and "Adicionnal mage Guild Quest" / "The EdlerCounsil" and "Kvatch Rebuild" I am currently trying to find an optimal order for them. and for the warrior guild I'm still searching 
  7. TheBearman04
    TheBearman04
    • member
    • 0 kudos
    It works great for me and I figured out exactly what was wrong with my game 10/10
  8. reuxertz
    reuxertz
    • member
    • 0 kudos
    doesn't work.
  9. bloodmark7
    bloodmark7
    • supporter
    • 6 kudos
    How can I use this to see *exactly* what caused the crash?

    The logger doesn't show anything that says it crashed, only debugs and warnings that don't really matter.
  10. berenterino
    berenterino
    • member
    • 0 kudos
    Holy CRAP this is amazingly useful.  It makes it so much faster and easier to find problematic mods it's not even funny.