I cannot express how grateful I am for this mod. Helped me narrow down a crash amongst 200+ mods. I'd be s#*! outta luck and have to trial and error for hours. Thank you so much dude.
Some messages have 'Look in the C:\Users\Ed\Documents\My Games\Oblivion\Warnings.txt file for more info' text, but Warnings.txt file doesn't exist in the My Games\Oblivion folder. Is this an error of this mod?
Thank you so much, just removed a ctd with this. I have the warning below which pops a lot like 50+ lines stacked, doesnt create CTD, but its kinda scary to see : [0058C374] [WARNING] ERROR: Unknown action enumeration 15 Would really appreciate if someone had an insight on this...
I got that too 58C81D ends a bit different. Just tested on new game since I barerly got 30 esps including official ones and UO Patches, so its not a big deal. And its caused when LootMenu.esp is active. Not sure how important it is since I got almost 200 hour on save with almost every quest completed also with that mod.
Not sure where else to post this, but I'll give it a shot. I am running a pretty heavily modded setup using a combination of MO2 and Wrye Bash (for Bashed Patch of course), and the game keeps crashing in three very specific locations that I have identified so far: Anvil Cathedral, Anvil Fighter's Guild and Anvil Mages Guild. The Logger doesn't really have anything useful for this. Any thoughts on why crashes happen in only these three locations?
I'm currently trying to solve this problem you probably have some guild quest mods.
for my part I managed to more or less identify the problem for the entry of the guild of the mages. it was a problem of cell with immersif interior and the pno I deleted (UPO/meshes/architectures/Anvil/anvilmagesguild01) and I had to remove the Mod "Origine of the Guild Mages" and "Adicionnal mage Guild Quest" / "The EdlerCounsil" and "Kvatch Rebuild" I am currently trying to find an optimal order for them. and for the warrior guild I'm still searching
51 comments
1) First crash has this log: log1
2) Second crash has this log: log2
My mod list:
Active Plugins:
00 Oblivion.esm
01 Morrowind_ob.esm [Version 066]
02 Oscuro's_Oblivion_Overhaul.esm [Version 1.5.13]
03 Mart's Monster Mod.esm [Version 3.8b1]
04 Mart's Monster Mod for OOO.esm [Version 0.9.9MB8b1]
05 Unofficial Oblivion Patch.esp [Version 3.5.7]
++ Oblivion Citadel Door Fix.esp
06 DLCShiveringIsles.esp
07 Unofficial Shivering Isles Patch.esp [Version 1.6.0]
08 DLCHorseArmor.esp
09 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
0A DLCOrrery.esp
0B DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
0C DLCVileLair.esp
0D DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
0E DLCMehrunesRazor.esp
0F DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.8]
10 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
11 DLCThievesDen.esp
12 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
13 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
14 DLCBattlehornCastle.esp
15 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
16 DLCFrostcrag.esp
17 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
18 Knights.esp
19 Knights - Unofficial Patch.esp [Version 1.1.9]
1A Morrowind_ob.esp [Version 066]
1B Oscuro's_Oblivion_Overhaul.esp [Version 1.5.13]
1C Better Dungeons.esp [Version 25]
1D Mart's Monster Mod for OOO.esp [Version 0.9.9MB8b1]
1E Valenwood Improved.esp
1F ElsweyrAnequina.esp
20 Dagger Galore Patch.esp [Version 066]
21 Better Forts.esp
22 EEC.esp
23 ElsweyrValenwoodImprovedPatch.esp
24 The Lost Spires.esp
++ OblivionMsg.esp
25 Mart's Monster Mod - More Wilderness Life.esp [Version 3.8b1]
26 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1]
27 Oblivion Collectible Cards.esp [Version 1.7]
28 Desert_AlikR.esp
29 TheForgottenRealm.esp
2A GoldenCrest.esp
2B NPCsTravel.esp
2C DarNifiedUI Config Addon.esp [Version 19]
2D Display Stats.esp [Version 2.0.1]
2E FormID Finder4.esp
2F LootMenu.esp
++ GoldenCrest_patch.esp
30 Morrowind_ob - Conversation.esp [Version 066]
31 ElsweyrAnequinaPatch.esp [Version 1]
32 Ivellon.esp [Version 1.8]
33 GoldenCrestBattlehornComp.esp
34 Mart's Monster Mod - Farm Animals.esp [Version 3.8b1]
35 Map Marker Overhaul.esp
36 Enhanced Hotkeys.esp [Version 2.3.1]
37 Immersive Weapons.esp
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1]
38 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 1300]
++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1]
39 Creature Diversity.esp
++ Mart's Monster Mod - Less Rats.esp [Version 3.8b1]
++ Mart's Monster Mod - Less Reavers.esp [Version 3.8b1]
++ Mart's Monster Mod for OOO - LessReaversInGates.esp [Version 0.9.9MB7b]
++ Mart's Monster Mod - Safer Roads.esp [Version 3.8b1]
++ Mart's Monster Mod - No Bone Loot.esp [Version 3.8b1]
++ Mart's Monster Mod - No Undead Rise.esp [Version 3.8b1]
3A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.8b1]
3B AHP.esp
3C Morrowind_ob - Chargen and Transport Mod.esp [Version 066]
3D Mart's Monster Mod - Dungeons of MMM.esp [Version 3.8b1]
3E Mart's Monster Mod - Extra Wounding.esp [Version 3.8b1]
++ Mart's Monster Mod - RadiantAITweaks.esp
3F Morrowind_ob - UCWUS.esp [Version 066]
++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1]
++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
40 Harvest [Flora].esp
** Harvest [Flora] - Shivering Isles.esp
** Harvest [Flora] - DLCVileLair.esp
** Harvest [Flora] - DLCFrostcrag.esp
41 Quest Award Leveller.esp
++ Quest Award Leveller - Battlehorn Castle.esp
++ Quest Award Leveller - Vile Lair.esp
++ Quest Award Leveller - Mehrunes Razor.esp
++ Quest Award Leveller - Knights Of The Nine.esp
42 Oblivion XP.esp [Version 4.5]
43 Extended UI.esp [Version 1.9]
44 Better Enemy Health.esp
++ Better Dungeons - Balance Patch.esp [Version 1.0]
45 Achievements.esp
46 ProgressTracker.esp [Version 1.3.1]
47 BookTrackerUpdatedv1.1.esp
48 HUD Counter Widgets.esp
49 LINK.esp [Version 1.4]
4A Bashed Patch, 0.esp
Was playing ~ 10 hours without crashes. But now crash is always....
I have the warning below which pops a lot like 50+ lines stacked, doesnt create CTD, but its kinda scary to see :
[0058C374] [WARNING] ERROR: Unknown action enumeration 15
Would really appreciate if someone had an insight on this...
for my part I managed to more or less identify the problem for the entry of the guild of the mages. it was a problem of cell with immersif interior and the pno I deleted (UPO/meshes/architectures/Anvil/anvilmagesguild01) and I had to remove the Mod "Origine of the Guild Mages" and "Adicionnal mage Guild Quest" / "The EdlerCounsil" and "Kvatch Rebuild" I am currently trying to find an optimal order for them. and for the warrior guild I'm still searching
The logger doesn't show anything that says it crashed, only debugs and warnings that don't really matter.