Oblivion

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mhahn123

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mhahn123

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10 comments

  1. rafaelalcid
    rafaelalcid
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    Hi!
    Could anyone make Compatibility Patcesh among Topal Island, MTCExpanded Villages, AFK Weye and Unique Landscapes?
    That would be awesome!
  2. kallekukhuve
    kallekukhuve
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    i installed this yesterday to see if it conflicted with Topal Camp https://www.nexusmods.com/oblivion/mods/20078 and Topal Bay Camp https://www.nexusmods.com/oblivion/mods/14954, and it shouldnt, but the lighthouse is floating in the air. the only other mods i use are SDR and TIE
    1. mhahn123
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      You would be amazed at how many mods out there contain unnecessary cell edits. Causing conflicts in unexpected places. When you are sure what the conflict is let me know. I really don't have time to research it myself unfortunately.
    2. kallekukhuve
      kallekukhuve
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      It's really weird that i see your reply first now tonight when i am checking back on this mod. I have the settings to recieve notifications when someone replies to my posts but i dont...
  3. XiaoTheOwl
    XiaoTheOwl
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    Is there anyway to make this a standalone patch just for Topal island only? I have Topal island but I don't use better cities and when I try to use this patch WRYE says I'm missing a master, that being better cities. I just want to fix Topal island with this patch, without the additions.

    Thank you
    1. mhahn123
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      Not sure I understand what you are asking. The Topal Island mod is a standalone mod by itself. If you don't use Better Cities and/or Settlements of Cyrodiil-Legion Outposts, you don't need these patches or the fixes they provide.

      What I think you are asking is if you can use one of these patches to fix just the bugs in Topal Island itself (missing stones around lighthouse base), which I took the liberty of correcting. Short answer...yes you probably could. But it would require you manually cropping out a lot of edits and removing the master dependency with Tes4Edit. By the time you do all that you could just as easily open up Topal Island in the CS and fix the mod itself.

      If I can get permission from the Topal Island mod author I'll upload a replacer esp with those fixes included.
    2. XiaoTheOwl
      XiaoTheOwl
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      Yes, that is correct, I have the Topal Island mod, (with the floating lighthouse) I wanted to use this patch to correct that issue (as well as a few other tweaks you mentioned). But when I used this mod, and updated my bash patch, Wrye said I had missing masters which is Better Cities. So yes, what i was hoping is that this patch could be modified to just fix the bugs with Topal Island by itself. Also, thank you for replying.
    3. XiaoTheOwl
      XiaoTheOwl
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      I'm using Better Cities now. Can't wait to see the patch in action!
    4. kallekukhuve
      kallekukhuve
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      i didnt see your post. is the light floating as part of the original mod? so i should just lower it to get it fixed then?
  4. mhahn123
    mhahn123
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    Added new updates for two of the existing files so they are now compatible with Better Cities 6.0+.