Please note: There's no need to run this patch on GOG versions of the game, as it comes pre-patched.
For those confused about where to put this, you don't "install" it, at all. (It shouldn't even be available as a "download to mod manager" option.)
1. Download the file manually to wherever you typically download non-Oblivion files. 2. Extract the file wherever you like. I'd just extract it to a folder in the Windows "Downloads" directory, because you'll probably be deleting it, soon. 3. Double-click the 4gb patch.exe file. A User Account Control dialog should pop up, but we meant to launch this, so click OK. 4. It should open to the game location by default (something ending in ..\Steam\steamapps\common\Oblivion). You're looking for the root folder, here (the one that has Oblivion.exe in it), NOT the Data subfolder. 5. Select Oblivion.exe and click Open. You should see a dialog saying "Executable successfully patched!" 6. Either close the window or click the Another File button. 7. Launch 4gb patch.exe, again (or click the Another File button in the previous step), and select OblivionLauncher.exe. 8. If you have the Construction Set installed, launch 4gb patch.exe a third time and select TESConstructionSet.exe. 9. You're all done. You can close the 4gb patch and delete the archive you just downloaded. 10. Run the game as normal.
patching the launcher works, trying to patch the oblivion.exe doesn't work - couldn't open executable.
I can cut/copy the exe file to another location, then the patching will work. however once I put the patched exe back into the game folder steam won't launch the game anymore, I get errors.
*EDIT* Turns out oblivion.exe was still open in the back ground. Opened task manager and found it there, then End Process Tree. Tried again and it worked thought id edit the post if anyone is experiencing this issue
Thank you very much. This should be pinned or put in the actual description. My game was crashing at launch cuz I just hit "Install with NMM". Slightly misleading, but still a godsend of a mod.
You just need to apply it to Oblivion.exe What you are doing is setting a flag in the main executable to let it take advantage of extra memory space. Otherwise it is by default limited to only the first 2 GB, with the upper 2GB reserved for the system. The DLLs have nothing to say about it. And the launcher won't ever need any extra memory, it is only there to pass control to Oblivion.exe
I did the Oblivion.exe and OblivionLauncher.exe. Someone else says no need to do the OblivionLauncher.exe but does it really matter if we do? Patching the last one didn't override the patch on the Oblivion.exe right?
yo thank you i had read the read me file and found nothing about the Installation steps and got really confused of it. Then i decided after i found nothing on youtube about the installation steps to look in the comments and the finally found your comment. I just wanted to say thank you about the detailed Installation steps now my game runs smoothly thanks.
I'm having issues with oblivion crashing when i go through doors. I researched whats causing the error in event view and it seems to be an accessing memory error. Ive downloaded and applied the patch and the problem persists. Does anyone have any recommendations of what i should do. I just got back into the game and i really want to pick up where I left off.
I'm having issues with oblivion crashing when i go through doors. I researched whats causing the error in event view and it seems to be an accessing memory error. Ive downloaded and applied the patch and the problem persists. Does anyone have any recommendations of what i should do. I just got back into the game and i really want to pick up where I left off.
all i can give you is the anticrash mods i use (sorry if they don't help) new vegas anti crash (yes it works with oblivion), engine fixes, and oblivion stutter remover
i don't recommend using this unless you know exactly what you're doing or if someone anywhere online has clear instructions on how to install it and get it working. as of right now, no readily searchable instructions exist anywhere online that are clear enough to understand for a layperson like myself. the instructions in the readme and description are extremely unclear.
so yeah! your game will probably run fine without it if you're not using a lot of mods!!! please skip this if you're new to modding :)
if there does happen to be anywhere with CLEAR step-by-step instructions *that are confirmed to work*, i'd be happy to recommend this. but every varied attempt i made, using still-unclear directions provided by other well-meaning people online, on several fresh installs, have caused CTDs on the bethesda logo every time. i welcome any and all flaming telling me how wrong i am because at least maybe then i'll have some instructions i can use, thank you!
Not my intent to flame anyone, but this is objectively terrible advice and that needs to be pointed out by people with knowledge so that new modders do not get misled. I've been modding games since at least 2010, probably before. I started out modding this very game and have also modded lots of other older titles like FO3 and the original Dragon Age. In all of these older games the FIRST thing you should do is update the exe to be large address aware. Why? Firstly, this will make your game FAR more stable period. You are looking here at games which are pressing up against the limits of what their engine is capable. That means even with an unmodded game, patching the exe will result in more stability and fewer crashes. A good example of this is the city of Denerim in Dragon Age which can cause ctds during loading without this fix even when unmodded. Of course when you start adding mods, the fix becomes absolutely essential. It is also not complicated. In every instance, you literally just place it in the main folder and run the exe. This means it is absolutely something that those new to modding can/should do and your telling new modders to skip this on the grounds of complexity is honestly a bit baffling.
tl;dr you absolutely should not skip this mod, even if you are new to modding. it is simple to use and will result in greater stability even in an unmodded set up.
I am currently having an issue with the Patcher, when trying to run the program it runs normally, prompting admin rights and then it opens the selection menu to open the .exe file. The selection menu does not show either exe files and when i attempt to type them in manually "Oblivion.exe" i am prompted with "Couldn't Open Executable!" Has anyone else had this issue?
Hi! Just like the NVSE 4GB Patch, I was wondering if it were possible to release a version compatible with Linux users? Users of the Steam Deck would benefit greatly.
Считаю своим долгом сообщить, что на no-cd.exe этот патч НЕ работает. Только на оригинальном исполняемом файле. Так же доступно применение на obse_loader.exe (я не говорю что его надо патчить, а то что сама опция применения патча на него есть). После применения патча на obse игра стала работать чуть(!) быстрее. Не знаю работа ли это патча или просто совпадение; если кто-то в курсе как оно всё работает - просьба прояснить этот момент. За Императора!!
Задача этой модификации улучшить совместимость старой игры с современными системами. Это почти не влияет на производительность. В действительности модификация уменьшает количество случайных "вылетов". когда игра непредсказуемо перестаёт работать. Это описано подробно на страничке самой модификации.
Я применил эту модификацию только к исполняемому файлу игры, исключая obse_loader.exe. Это сработало как ожидалось. Я ничего не знаю о OBSE, но я подозреваю что так и задумано.
Кроме того, здесь пишут что более современные версии игры, а именно те которые распространяет GOG.com, уже поставляются с исправлениями, делая эту модификацую ненужной для таких версий.
246 comments
For those confused about where to put this, you don't "install" it, at all. (It shouldn't even be available as a "download to mod manager" option.)
1. Download the file manually to wherever you typically download non-Oblivion files.
2. Extract the file wherever you like. I'd just extract it to a folder in the Windows "Downloads" directory, because you'll probably be deleting it, soon.
3. Double-click the 4gb patch.exe file. A User Account Control dialog should pop up, but we meant to launch this, so click OK.
4. It should open to the game location by default (something ending in ..\Steam\steamapps\common\Oblivion). You're looking for the root folder, here (the one that has Oblivion.exe in it), NOT the Data subfolder.
5. Select Oblivion.exe and click Open. You should see a dialog saying "Executable successfully patched!"
6. Either close the window or click the Another File button.
7. Launch 4gb patch.exe, again (or click the Another File button in the previous step), and select OblivionLauncher.exe.
8. If you have the Construction Set installed, launch 4gb patch.exe a third time and select TESConstructionSet.exe.
9. You're all done. You can close the 4gb patch and delete the archive you just downloaded.
10. Run the game as normal.
I can cut/copy the exe file to another location, then the patching will work. however once I put the patched exe back into the game folder steam won't launch the game anymore, I get errors.
*EDIT*
Turns out oblivion.exe was still open in the back ground. Opened task manager and found it there, then End Process Tree. Tried again and it worked thought id edit the post if anyone is experiencing this issue
Wow that's really good information. I delivered this information to other user on Nexusmods.com. He was experiencing the same problem for Fallout 3
Yet here, you say only to apply the patch to Oblivion.exe and OblivionLauncher.exe.
Do we apply it to all .exe's and all .dll's found in ../Oblivion? Should we also apply it to the OBSE .dll's and .exe's found in the same folder?
What you are doing is setting a flag in the main executable to let it take advantage of extra memory space.
Otherwise it is by default limited to only the first 2 GB, with the upper 2GB reserved for the system.
The DLLs have nothing to say about it.
And the launcher won't ever need any extra memory, it is only there to pass control to Oblivion.exe
I did the Oblivion.exe and OblivionLauncher.exe. Someone else says no need to do the OblivionLauncher.exe but does it really matter if we do? Patching the last one didn't override the patch on the Oblivion.exe right?
Then the enhanced hotkey crashed.
accessing memory error. Ive downloaded and applied the patch and the
problem persists. Does anyone have any recommendations of what i should
do. I just got back into the game and i really want to pick up where I
left off.
so yeah! your game will probably run fine without it if you're not using a lot of mods!!! please skip this if you're new to modding :)
if there does happen to be anywhere with CLEAR step-by-step instructions *that are confirmed to work*, i'd be happy to recommend this. but every varied attempt i made, using still-unclear directions provided by other well-meaning people online, on several fresh installs, have caused CTDs on the bethesda logo every time. i welcome any and all flaming telling me how wrong i am because at least maybe then i'll have some instructions i can use, thank you!
How can you need additional instructions for this.
tl;dr you absolutely should not skip this mod, even if you are new to modding. it is simple to use and will result in greater stability even in an unmodded set up.
Так же доступно применение на obse_loader.exe (я не говорю что его надо патчить, а то что сама опция применения патча на него есть).
После применения патча на obse игра стала работать чуть(!) быстрее. Не знаю работа ли это патча или просто совпадение; если кто-то в курсе как оно всё работает - просьба прояснить этот момент.
За Императора!!
Я применил эту модификацию только к исполняемому файлу игры, исключая obse_loader.exe. Это сработало как ожидалось. Я ничего не знаю о OBSE, но я подозреваю что так и задумано.
Кроме того, здесь пишут что более современные версии игры, а именно те которые распространяет GOG.com, уже поставляются с исправлениями, делая эту модификацую ненужной для таких версий.
Someone mentioned that they patched the obse_loader.exe in addition to the game executable. I think it's not necessary at all, but I could be wrong.
Any issue?