Oblivion

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GazdaPaja

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GazdaPaja

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About this mod

A compatibility patch for Carahs Caravan Redux and Artifacts 1-1

Requirements
Permissions and credits
Name: Artifacts - CarahsCaravanRedux patch
Version: 1.0
Date: 9/3/2014
Category: Patches
Requirements: Carahs Caravan Redux and Artifacts 1-1
Author(s): GazdaPaja



Description
===========
Compatibility patch for Carahs Caravan Redux and Artifacts 1-1


Details
=======
This patch relocates Carahs caravan carts a cell behind the Collectors Guild building, by the coast of the White Rose River. Idea was to place the carts a bit farther from the roads, somewhere with more flora around, yet to preserve Carahs original design. Landscape had to be modified a little, pathgrids too. This includes cells around the cell 2,5 and 2,6. Nothing else was touched.

Install
=======
1. Extract contents of the archive to the (install folder)\Oblivion\
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the Artifacts - CarahsCaravanRedux.esp file.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the Artifacts - CarahsCaravanRedux.esp file.
2. Delete the plugin from the \Oblivion\Data folder.


Incompatibility
===============
Any mod that alters cells 2,5 and 2,6 will conflict with this patch.


History
=======

1.0, 2014/09/03 - Initial release.

Contact
=======

You can find me on TESNexus as GazdaPaja


Credits
=======
Thanks to Carah for creating the Carahs Caravan Redux mod.
Thanks to Trollf Corepc TeamArma for creating the Artifacts 1-1 mod.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Licensing/Legal
===============
You can do whatever you want with this mod as long as you give credits to original authors Carah and Trollf Corepc TeamArma.