To anyone who can not run game after install ENB or ENB Boost: Just rename the file from the archive (d3d9.dll) in (other_d3d9.dll)
and everything will work! The author of the ENB should have done it himself, if you ask my opinion...
In any case, this error (crash at startup after press "play" key in oblivion launcher) occurs due to the fact that the ENB ini file refers to a wrong file from the DirectX system library, and not to a modified file from the enb. Good luck to everyone!
I'm no stranger to installing presets or ENBoost but it's turning out to be a real pain to get both to work together for this particular game.
Could someone clarify how i am supposed to have both a preset and ENBoost active without having them crash my game when it launches?
Installing ENBoost, setting EnableProxyLibrary to true and then renaming the renaming the d3d9.dll for the preset to other_d3d9.dll does not work for me.
Probably too late for you, but there's a new version on the official website ("v0.500: This version is requested mix of 0.181 graphic mod with 0.259 memory manager enboost with some minor bug fixes").
I'm confused, how exactly do you use ENBoost with enb graphics on? People are saying you can change it in the ini but there doesn't seem to be an option for that
I'm a total rookie when it comes to modding. I could not, for the life of me, figure out how to get ENBoost to work on my windows install on my steam deck. The solution for me was to download Directx End-User Runtime located here:
Isn't working on an Optimus laptop unfortunately. Using Injector version and running it before launching the game. Win 10, Nvidia 2060 and corresponding 64b enblocal.ini file from this upload. Made sure run as admin was disabled on the executables. Forced GPU use instead of igpu in windows settings.
Tried the wrapper version just in case, no luck there either.
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Just rename the file from the archive (d3d9.dll) in (other_d3d9.dll)
and everything will work! The author of the ENB should have done it himself, if you ask my opinion...
In any case, this error (crash at startup after press "play" key in oblivion launcher) occurs due to the fact that the ENB ini file refers to a wrong file from the DirectX system library, and not to a modified file from the enb. Good luck to everyone!
Could someone clarify how i am supposed to have both a preset and ENBoost active without having them crash my game when it launches?
Installing ENBoost, setting EnableProxyLibrary to true and then renaming the renaming the d3d9.dll for the preset to other_d3d9.dll does not work for me.
http://enbdev.com/mod_tesoblivion_v0500.htm
And for things like that it's never too late because i was planning on giving Oblivion another shot soon.
http://enbdev.com/patch_oblivion_enboost_v0259.htm
https://www.microsoft.com/en-us/download/details.aspx?id=35
Hope this helps someone in the future. Cheers
This mod works with Intel HD 4000 integrated video cards? Or only with Nvidia and AMD?
Same process as for Skyrim? I use enbseries_skyrim_v0366
Don't use ENB nor in Skyrim, nor OBV.
Thanks in advance.
Using Injector version and running it before launching the game.
Win 10, Nvidia 2060 and corresponding 64b enblocal.ini file from this upload.
Made sure run as admin was disabled on the executables.
Forced GPU use instead of igpu in windows settings.
Tried the wrapper version just in case, no luck there either.