Stared at too many old pictures of sailboats trying to get the new rigging cromulent. Makes me want to play Sid Meier's Pirates! (2004) for a while. Leave the collision meshes for the weekend.
I intend to add some kind of anchor in a later version, but for my purposes the boat is going to be docked. I made an anchor already because I haven't figured out a good way to deal with the fact that there could be any depth of water under the boat. I'm open to suggestions, though.
(As an aside, I think it's significant that the vanilla ships don't have anchors. Including the Bloated Float when it's stopped at sea.)
Figured I'd work on my boat a little this weekend. (I'm such an old man!) Clearly, I didn't get finished. But I did address concerns about the mast (and made a new boom to go with it), and made some improvements to the transom. Started a new rudder to match the new transom. Next time I have the time: getting the tiller, sails and rigging to fit the new mast.
There might not be much left of the old model when I'm done.
That's some nice work. A few ideas from a sailing perspective: make the mast much more slender, furl the sails on top of the boom rather than under, and place shrouds on both sides of the mast. A little vessel like that wouldn't have ratlines on the shrouds since there's no need to climb aloft-- if you had to fix anything at the top of the mast, you'd simply unstep the mast (strike it or take it down) and make adjustments.
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Will you be add a small anchor to the boat?
(As an aside, I think it's significant that the vanilla ships don't have anchors. Including the Bloated Float when it's stopped at sea.)
There might not be much left of the old model when I'm done.
Other people have built boats. But they've all been big, or not lore-friendly. (Lore-unfriendly?)