Oblivion
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Rung Diener_RE Ryan Lazarus Katan

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WalkerInShadows

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261 comments

  1. Orksizdabest
    Orksizdabest
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    Upd, previous issue solved. Where do I find the book that I'm supposed to find during this quest?
    1. WalkerInShadows
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      Which quest? Did you check the wiki?
  2. Orksizdabest
    Orksizdabest
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    In the temple of the dead  in the sanctuary the script does not start. Ironicallly, when I first tried playing this game i TCLd through most of it and the script worked, but now I did it all fair'n square and this is the reward.
  3. DrWilyeCoyote
    DrWilyeCoyote
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    so installing this mod spawned a random building full of broken meshes in the imperial city arboretum, is that normal?
    1. Lunafeir
      Lunafeir
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      This is just an .esp, meant to translate the German subtitles to English. You need to install the original mod and then this one on top of it. It is on the nexus as Orden Des Drachen. I hope this helps!

      https://www.nexusmods.com/oblivion/mods/46786?tab=files
  4. songlife
    songlife
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    Is High Chancellor Ocato supposed to be speaking in German?
    1. SteveDantas
      SteveDantas
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      As far as I've seen, all voiced dialogues are in german. Thankfully, the subtitled dialogue is translated to english.
    2. Freyr95
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      Hopefully someday somebody will generate some English xVASynth voices for this mod
    3. songlife
      songlife
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      I guess my point was that it's very weird for a mod to change one of the main characters in the game to a different language. I can understand new npcs the mod adds... but Ocato?! Bad choice.
  5. Kouenthel
    Kouenthel
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    Thank you for translating this great Mod ,in the files section says v 2.1 not 2.2 . I downloaded the file yesterday and i CTD, also i tryed the patches created by
    theredcurtain indepedently with the english version i had previously and i ctd again, loot mentioned something about wild edits as well, Game runs with no problems with the version i had previously
    1. WalkerInShadows
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      Wish I could help, but I can't get Oblivion to run at all anymore. FWIW, I don't get any messages from LOOT. 
    2. Dispensation
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      LOOT mentions this:

      "Unnecessarily renames records, use the TES4Edit script Restore record names from master to fix them."

      Sometime mods are released for another language, or author accidently edited some records and they got saved with a different language. This script will copy FULL and DESC subrecords from master to restore original names.

      For example, your EV Orden des Drachen.esp renames Training "Training" [DIAL:00000113] to Ausbildung.
  6. WalkerInShadows
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    V 2.2 is up:

    * Fixed German text in some of the scripts.
    * Incorporated the fixes for Missing Crates and The Map (thanks theredcurtain).

    I also fixed the Voice folders in the Arena BSA; since it's (relatively) small, I just included the whole thing in the Misc Files archive.
  7. Lunafeir
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    Hello! I'm having an issue with Gorald after completing the quest "Cat Hunt" and the interlaced quest "Shadowy Fates." By the end of every quest, Gorald either disappears or after some time return to the Limping Sandrunner as though waiting for the quest to start again, but his text will be "I HAVE NO GREETING" and he will have lost his voice. I have tried numerous commands, save files, and alterations to the quest endings but cannot seem to fix him. Might you have a solution?
    1. WalkerInShadows
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      Gorald is supposed to be killed and moved to a dummy cell after Shadowy Fates is done. I'm not sure why that script command doesn't work.

      He's not involved in Cat Hunt - do you mean Alberto?
  8. WalkerInShadows
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    Ocato and Countess Carvain now have subtitles... I forgot to change the names of their folders to English when I did the new translation. Thanks to jatkinson85 for pointing this out and uploading the files for me. They're available in the Misc Files archive.
  9. ApprihensivSoul
    ApprihensivSoul
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    I thought I posted this, but I can't find it in my comment history, so apologies if this is a double question:

    How friendly to lore is this mod, particularly the backstory of Skyrim, and are there any known inconsistencies with it and Knights of the Nine: Revelation?
    1. kallekukhuve
      kallekukhuve
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      Don't worry about any lore from the later games, especially Skyrim and eso. The lore that matters is between Daggerfall and Morrowind. Cyrodiil according to lore is a tropical land, and especially Niben valley is supposed to be full of religious cults, there are even supposed to be dragons flying around. Oblivion and then Skyrim made up their own new lore system for convenience
    2. ApprihensivSoul
      ApprihensivSoul
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      That's certainly true. So does this game then act as a sequel to the Oblivion story?
    3. WalkerInShadows
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      Not really, no. It does rely on existing lore, though.
  10. AllisterHenderson
    AllisterHenderson
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    If anyone is interested, theredcurtain has made some patches for Order of the Dragon:
    Spoiler:  
    Show
    ODDFastTravel.esp - enables fast travel in the desert.
    ODDMissingCrates.esp - fixes for the quest "Missing Crates".
    ODDTheMap - fixes for the quest "The Map".
    I haven't tried them yet.