Oblivion

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GalenMyra

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GalenMyra

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15 comments

  1. sakti63195
    sakti63195
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    Ooii posted a patch for this mod with OCOv2. Hope it helps.

    https://www.nexusmods.com/oblivion/mods/49864
  2. 1Mac
    1Mac
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    There's a major conflict between Races Rebalance and OCO2. With just these two mods active, high elves have malformed ear meshes. It's not a problem with the meshes themselves, but how Races Rebalance is rendering them. I tried cleaning Races Rebalance and adding the R.Ears bash tag in Wrye Bash, but neither helped. Loading it before OCO2 got rid of the problem, but then it seems OCO2 overwrote all the new racial powers. It's possible a patch or some other bash tags could help.
  3. OnmyojiOmn
    OnmyojiOmn
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    This is a minor problem, but the spelling and grammar in the in-game menu text are awful. I would disregard the mod for that reason alone if the gameplay changes weren't so solid. Please consider improving the text.
  4. Quorwyf
    Quorwyf
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    • 5 kudos
    The OneDrive links are busted. Guess i'll check the file for docs.

    Downloaded...and no docs covering changes made available in the zip. Unfortunate.
  5. Lasbohtenael
    Lasbohtenael
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    Give it a shot and post what i think
  6. MaeseAtorrante
    MaeseAtorrante
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    [00:00] Checking for Errors in [01] GMBirthsignsRebalance.esp
    [00:00] All Done!
    [Filtering done] Processed Records: 1215203 Elapsed Time: 00:02
    Removing: InGameBirthsign01 [LSCR:0006AB21]
    Removing: InGameBirthsign02 [LSCR:0006AB22]
    [Removing "Identical to Master" records done] Processed Records: 56, Removed Records: 2, Elapsed Time: 00:00

    [00:00] Checking for Errors in [01] GMRacesRebalance.esp
    [00:00] All Done!
    [Filtering done] Processed Records: 1215194 Elapsed Time: 00:02
    Removing: InGameRace01 [LSCR:0006AAD6]
    Removing: InGameRace02 [LSCR:0006AAD7]
    Removing: InGameRace03 [LSCR:0006AAD8]
    Removing: InGameRace05 [LSCR:0006AADA]
    Removing: InGameRace06 [LSCR:0006AADB]
    Removing: InGameRace07 [LSCR:0006AADC]
    [Removing "Identical to Master" records done] Processed Records: 47, Removed Records: 6, Elapsed Time: 00:00
  7. MaeseAtorrante
    MaeseAtorrante
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    You have to merge the plugins!!
  8. MaeseAtorrante
    MaeseAtorrante
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    Why Khajiit have a speed penalty?
    1. GalenMyra
      GalenMyra
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      I didnt made that up, speed is based on race length and I havent changed any of that:
      http://www.uesp.net/wiki/Oblivion:Races
    2. MaeseAtorrante
      MaeseAtorrante
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      How does this compare to the BTB's one?
    3. GalenMyra
      GalenMyra
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      BTB's?
    4. MaeseAtorrante
      MaeseAtorrante
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      Sorry, wrong game. I will use this, doesnt seem to have a competitor in oblivion.
  9. p4nc4cke2467
    p4nc4cke2467
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    Great mod! Best race and birthsign rebalance ive seen. I dont understand the health bonus to the thief tbh and u seem to have nerfed it quite a lot. But a great mod.
    1. GalenMyra
      GalenMyra
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      Thank you kindly, I changed the thief birthsign among some other changes.
  10. Lord of the Forsaken
    Lord of the Forsaken
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    Bretons have 25% Resist Magic in Skyrim.