Challenging (at least for my level 15 player). Good, imaginative construction. Need high security to pick many hard locks. Great fight at end My only complaint was that the exit portal at the bottom level didn't work so, I had to walk all the way back out.
Cute. Pure fun. Just the final level very difficult; great reward (s). Anyway, I endorse it ! Played with a Breton wizard of level 30, not yet entered the Arcana University, but reinforced by the objects and evocations of Lost Spires.
Ps: with Vanilla Combat Enhanced the last boss killed my lvl 11 character in 2 hits... just to give a hint about the best lvl to complete this dungeon...
Very nice, cave section too easy for me needs more enemies and locks on the chests, nice touch with the floating gems in the room with the door to the Uncharted Ruins, wish I had noticed them before letting loose with fingers of the mountain spell, I spent ages looking for them all, and that floor giving way was a nice touch, "Ouch that hurt" but needs more enemies, and the final battle, Asmodeous needs a friend, to make it more interesting, did I mention needs more harder enemies, I am over level 50, been playing for months and I have not even met with Jauffre yet, did I mention the need for tougher enemies, we hard adventurers need a tougher challenge, just a thought, while I am on the subject can you make a hard one, "no not that" a hard mod dungeon you mucky lot..Well done though will look for more of your work...ENDORSED
Gonna grab this and your other dungeon mod tonight or tomorrow. I'm a sucker for a good dungeon crawl and these look like they've got potential. Let ya know how it goes. Keep them coming.
Excellent work. This is light years ahead of the default dungeons; probably because you actually put a lot of work into it and didn't copypaste the same dungeon 300 times. I especially like the lighting. I hope you continue to make more mods dude
Should be compatible with every mod unless it places something right where I put my Greenwood Cave Entrance. File is just an esp so if you have any conflicts just remove it.KotN is only stated to be required because I have it in mt Data File when mod was made. I believe I used some SI containers and the like.So you can try using it without KotN and see if everything is well. :-) Hope that helps you!
15 comments
Played with a Breton wizard of level 30, not yet entered the Arcana University, but reinforced by the objects and evocations of Lost Spires.
Ps: with Vanilla Combat Enhanced the last boss killed my lvl 11 character in 2 hits... just to give a hint about the best lvl to complete this dungeon...
Thanks for the donation to the community.
Is KotN no use only by preparing Mesh and texture?
Sisters of Anvil because die is set to On esp of KotN, I would like to avoid this.
Hope to see more of this from you in the future.
Endorsed.