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Name: Highrock-FGQ Patch
Version: 1.0
Date: 08/31/2013
Author: mhahn123
Description
===========
A very small patch file, made by request, that repairs conflicts caused by using Castle
Highrock and Fighter's Guild Quests at the same time.
Details
=======
Conflict area was at the corner cell borders of 2,35 and 3,34. Castle Highrock added a
set of stairs leading up the mountain from this point and Fighters Guild Quests added
a small Bandit Camp in the adjacent cell.
Sealed up the landscape tear, raised landscape at base of stairs, un-buried several rocks,
several mushrooms, un-buried and relocated one log. No path grid edits necessary
Location
========
Castle Highrock is due west from Bruma and south of Applewatch. The Bandit camp is ever
so slightly south on the trail from Castle Highrock's stairway.
Install
=======
1. Extract to your Oblivion Data folder either manually or using the mod manager
of your choice.
2. Set Load order as shown below.
3. Play and enjoy
Load Order
==========
Castle_Highrock.esp
Fighters Guild Quests.esp
Highrock-FGQ Patch.esp
Compatibility
=============
May conflict with other mods or patches using these game cells. If this turns out to
be the case let me know. Alternate patches are always possible.
Credits
=======
Centurion - Castle Highrock
David Brasher - Fighter's Guild Quests
Legal Stuff
============
Please do not upload this file to any other sites without my consent. All original mod
content belongs to the authors listed above.