An interesting story, loved the dungeon designs and enemies. But the music was horribly way too loud. I am not sure why you made it so loud. It was great music which matched the various environments and areas quite well, but it was just far too loud. Also, after killing Argon, the game did not allow me to loot his armor and weapon which was disappointing. Will you be doing any refinement to this mod? Also, adding some kind of backstory would be good, Who are and what happened to the Jail bird people in the prison cells? How did Argon become Argon? Is Argon a Daedra. does he have some connection to the Oblivion realm? Is there any way or means to help the Jail bird prisoners or restore them to their former selves?
I apologize. At this point in my "modding career" I did not know how to properally apply music to Oblivion. Subsquently it is loud because it plays off of the in-game sounds, rather than music. Lowering the sound would absolutely fix this issue, but I do not think I will ever revisit this.
I have been working on a massive Skyrim dungeon crawl since the Creation Kit's release (Off and on mind you.) I appreciate the feedback and I will certainly take account of it in any future mods.
So, this was a fun mod. Loved the dungeon and its music. It had a great horror atmosphere and the enemies found within were very well done. One issue Ive found though is there's a constant quest marker for the table right outside the cave, and I'm not sure why.
Something is causing my game to crash, just when I get towards the bottom of the stairs towards the lava. Everything is in the right place as far as the files go, according to your file structure. I have SI and the armour/ESP update.
its the armor of Argon i dont think it was coded correctly so thats why just use the "killall" command and get to the portal without looking at his body
i really love this mod its got a great creepy feeling to it but when i get to the part where i had to fight Argon it just shut down on me so i had to use cheats and get through the portal without looking at his body and when i try on the armor it also d/c's me so...i will endorse this just for that fact that it was so creative
Well, I added another. This is pretty underrated, albeit short. The only thing that kinda vexed me for a bit was the fake walls, had to TCL around until I actually saw what was going on and was just like, " OHHH fake walls! ", after that it was pretty smooth sailing with lots of really cool enemies and gear to earn, which is made by Lazarus I think. I swear those swords look straight off the Albion Armorer's store page man.
Pretty neat dungeon crawl, I'd definitely like to see more of this from you.
Much appreciated, and on the note of the Fake walls: I wanted to give it more of an old school feel. Also, the mummified enemies and weapons were made by Lazarus so you're right on that note; he was making them for something when Skyrim came out so he stopped the project to move onto Skyrim and made them a resource so they weren't made in vain.
Hmm strange, I haven't a clue whats wrong. Everything in that cell is except one thing is Vanilla/Shivering isles... So unless you don't have Shivering Isles, I'm not sure what's wrong.
Hi! Great mod but i have the same problem. I have shivering isles, but once i go down the stairs ( lava stage) and at the bottom at the end i can see the building and it crashes there and closes the oblivion. any ideas?
Hmm, well I'll put it on my friend's -heavily- modded game to see if it is anything like that, It -might- be something to do with your load order(although I HIGHLY doubt it since I don't think the mod would work at all if that were the case.) I'll keep trying it on various pc's and see if I can't figure out what's wrong.
well then, I'l also help since my one is heavily modded (i just checked today how much its is and its 11.3GB) il check it on other pc's right now and inform you if i found out something.
I figured out it was the missing textures of the armour, I deleted them from my directory and I was experiencing the same problems; Download the Armour textures and it should work.
I can't get past the first room in the dungeon, What am I supposed to do? I know there must be a way to go forward because I can see life signs through the walls.
It's still glitched for me, but at least it's not crashing the game when I put it on anymore. Is there more to it then just putting it in the 'textures' folder?
Hmm, well I keep most files in my "WeLiVeR" folder in both textures and meshes. (It all works on my machine and my friend's.) So unless the file paths got screwed up; I'm still stumped to why its not working.
I thought the same when i saw the armour on that skeleton. Speaking of which, is that armour available to wear? It alone would make me play this mod, it's VERY tight.
Unfortunately No, Lazarus only made it for the enemy. There is however a set of armour at the end of the mod, which I think it one of the best sets every created for Oblivion.
38 comments
Please disregard this version and find it HERE!
Been working on a dungeon crawl for Skyrim since 2012, off and on of course.
Subsquently it is loud because it plays off of the in-game sounds, rather than music. Lowering the sound would absolutely fix this issue, but I do not think I will ever revisit this.
I have been working on a massive Skyrim dungeon crawl since the Creation Kit's release (Off and on mind you.)
I appreciate the feedback and I will certainly take account of it in any future mods.
Obviously it's been months but I can't say I check nexus all that often, sorry for that.
Everything is in the right place as far as the files go, according to your file structure.
I have SI and the armour/ESP update.
Well, I added another. This is pretty underrated, albeit short. The only thing that kinda vexed me for a bit was the fake walls, had to TCL around until I actually saw what was going on and was just like, " OHHH fake walls! ", after that it was pretty smooth sailing with lots of really cool enemies and gear to earn, which is made by Lazarus I think. I swear those swords look straight off the Albion Armorer's store page man.
Pretty neat dungeon crawl, I'd definitely like to see more of this from you.
Also, the mummified enemies and weapons were made by Lazarus so you're right on that note; he was making them for something when Skyrim came out so he stopped the project to move onto Skyrim and made them a resource so they weren't made in vain.
So unless you don't have Shivering Isles, I'm not sure what's wrong.
edit: the boss' armor is glitched, it's purple and made of streamers.
Oblivion\Data\Textures\WeLiVeR\BBDRetex.
Otherwise I have no idea.