These are good textures, but is there a reason why you do not compress these files according to standards (DXT1 for color maps, DXT5 for normal maps)? With meshes such as these even a slight loss in texture quality (if any visible loss caused by compression occurs at all) would hardly be recognizable. And it would reduce the pack size about 80% (packed as 7z). Anyway, they look good in game just the technical site of things lets me not give this file my endorsement.
ALWAYS endorse a mod you like. Technicalities like compressed or not don't deteriorate how the mod looks, so don't hide behind that cheap excuse just to keep from hitting the endorse button.
I know this is a 12 year old comment and you'll probably never read this, but in case anyone else has this same concern, you can resize or compress textures yourself with Ordenador. You can find it here on the nexus
6 comments
I'm using it with "Really Textured Normal Maps for Vanilla" mod and it fits in well. I'll be keeping it on my must-install list.