Thanks Lanceor, this mod has been invaluable for reducing fight lag for me. There is one "bug" with it. The water reflection inverts when it's activated. It used to bug me, so I just turn water reflections off. Looks good with Natural Water from Max Tael's Natural Environments mod (I don't use the rest of that mod due to performance hits.) It matches nicely with Denormal Mapper removing the normal maps. You do also have to turn off CombatFPSBooster temporarily to get Martin to follow you to the end of the main quest with Mehrune's Dagon.. but I think that's in the readme.
I like this mod I dose helps in many instance. I do have a suggestion. Do you think can add an effects icon to goes up in the upper right corner that helps as a reminder that it's active
Good idea! The only way I can think of doing it would be to keep recasting a spell on the player though. Would the extra scripting overhead be worth it on a computer that's already struggling with processing?
Load order probably won't make any difference - it's a very simple mod. The only possible source of conflict is if another mod DOESN'T want SetSceneIsComplex running, in which case you can temporarily turn off the function from your inventory.
Thanks just downloaded. Just had my first MMM combat with 2 CM partners and mental elf mercenary, fighting a bunch of necros and their summons. It was a nightmare. Hope this helps!
19 comments
during fights.
Will endorse if all works out!