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LordGeneral and Rovannon

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LordGeneral

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28 comments

  1. LordGeneral
    LordGeneral
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    I have to announce that unfortunately I won't be able to continue work on this mod, cause I don't have the time anymore. If there is someone willing to continue the work just pm me
    (If there isn't any, I think I'll make a modders resource out of it, what I will decide of, after speking with the other contributors)
  2. LordGeneral
    LordGeneral
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    Near Garlas Malatar?
    Strange..
    Could you make a screen?
    I don't remember building there :/

    OK, I removed the old buildings
    Sry, I totally forgot that I started to build there
  3. Germandude123
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    City of Arvon is Incompatible with Seaview Castle, they are both in the same location near Garlas Malatar.
  4. LordGeneral
    LordGeneral
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    Please give me some feedback:

    What did you like, what did you not like?

    Do you have ideas how to improve the mod (exempt the quests, cause they aren't released yet)?

    Feel free to say what you think
    (but please, please take one minute to let me know)
  5. LordGeneral
    LordGeneral
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    I'm proud to announce that the archeology guild-island is now remade: I completely remade the nature by hand. It will look different from the vanilla one, but I hope you nevertheless like it. Just download "City of Valadan - Island Remade" v1.0 and extract it to your data-folder.
    Even if you don't use Lost Spires I recommend you to use this file.
    Id there are any bugs don't worry: its just a zemporarly solution, the perfect fix will be released at last within the final version.
  6. LordGeneral
    LordGeneral
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    Eventual bug:
    Please check if the cuirass of the "guardians of the dawn" in Dawnhold is transparent. You can find two of them behind count iarlyn in the mainhall.

    Perhaps solved
  7. LordGeneral
    LordGeneral
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    Hey guys,
    I posted some news screens, to show you a little bit, of what the next release will be like
    Enjoy
  8. LordGeneral
    LordGeneral
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    I'll see what I can do
  9. MikeLarss01
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    Now I uploaded the .esp, that lets the spire OUTSIDE of the walls (and added some trees and rocks)
    I hope there isn't any other incompatibility


    Super. City position is OK: with Lost Spires - it is some distance between objects, so they look natural. Without LS - perfect. It is time to correct description on Nexus <img class=">
    There is minor problems with landscape - with or without LS there are flying stones and trees. With LS - grass growing through LS stones (see attachments, but there are more flying stones and trees).
    IMHO, city looks perfect on high hill by your version of landscape. Anyway, maybe city will look nice and with original landscape - it will be your decision

    Mods load order - LS must be loaded first. If Valadan (or Arvon - which is true?) is loaded first - your city will fly . I can not test now how it looks on clean install only with official plugins and patches.
  10. MikeLarss01
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    Now I uploaded the .esp, that lets the spire OUTSIDE of the walls (and added some trees and rocks)
    I hope there isn't any other incompatibility

    Sorry for my lag with screenshots . I will check ASAP new version
  11. LordGeneral
    LordGeneral
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    Now I uploaded the .esp, that lets the spire OUTSIDE of the walls (and added some trees and rocks)
    I hope there isn't any other incompatibility