um.. BU version modindex? BU version has .esp plugin? No because I've never uploaded such thing. They are just additional mesh files. I made some BU 1.1 plugins for other outfits, but not for this one.. because I thought there is really no reason to use BU 1.1.
Perhaps I botched the modindex... I had, for example, this Khezu armor as two mods. The original I DL'ed here and then the BU version. Activated the first and overwrote it with the second (BU version). Is that correct? They had different modindexes, one was EB the other EC... maybe I used the wrong one. I'll definitely try again. Clean download and re-install and see where that gets me. I'll keep you posted with what I find!
Engol, I've just tested Ref IDs and there was no problem. (in my case modindex was B0) Did you activate the mod? or did you use proper modindex? o.o You can obtain them directly via AddItem command, but I doubt it works or not if you cannot open the containers.
Hello Movomo! It's me again. First off, I'd like to thank you for all the help you've given thus far. As you suspected, I WAS using Redbag's Imperial City overhaul, but even after I deactivated it, the shell containers still weren't there. So, I found the clam's reference ID's and used the console to try and open them as you instructed, but it just yelled at me and said the containers did not exist. x.x Is there any thing else I can do? Any way you could give me the armor's reference ID's directly so I can use the console to give the items to myself and skip the containers? Or anything else? Thanks for all the help.
Uh oh, then seems it's beyond my ability to fix. Maybe you're using some mod which changes whole Imperial City I guess? like Open City or Better City.. Try this instead; I'll assume you have no modding experience.
1. Find your ModIndex. You can find it by putting your mouse cursor on MH Khezu Armor.esp, in OBMM. You'll see a 2-digit hexademical number, remember it.
2. Remember following codes. First XX is your ModIndex. These are clams' Reference IDs. XX000F05 XX000F06 XX000F07 XX000F08
3. Run Oblivion, open the console window, and do this: For example, if your mod index is 1A, PRID 1A000F05 Activate Player (or simply, 1A000F05.Activate Player) This should open the container window. And repeat from F05 to F08.
Hello! I saw your armors and instantly fell in love, (the BU is also nice ); but sadly I'm having a problem. I loaded the BU framework, this regular armor and also the BU meshes that you linked (I use OBMM and turned them all into OMODS). But every time I go searching for the... clams? that they're hiding in at the Waterfront, I can never find them. :/ Same goes with the Harvest and Melan armors, I went to the market district as instructed and they just weren't there either.
I want these armors very badly, and was hoping you could help me/ give me some advice on finding them or correcting the problem? Thank you in advance Movomo, your work is wonderful!
ya, actually, imo that fairy wings aqua is much lovelier than what can i say..deadric color? whatever. and hehe, i don't care about endorse or kudos or that kind of mess.
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Did you activate the mod? or did you use proper modindex? o.o You can obtain them directly via AddItem command, but I doubt it works or not if you cannot open the containers.
Is there any thing else I can do? Any way you could give me the armor's reference ID's directly so I can use the console to give the items to myself and skip the containers? Or anything else? Thanks for all the help.
Try this instead; I'll assume you have no modding experience.
1. Find your ModIndex. You can find it by putting your mouse cursor on MH Khezu Armor.esp, in OBMM. You'll see a 2-digit hexademical number, remember it.
2. Remember following codes. First XX is your ModIndex.
These are clams' Reference IDs.
XX000F05
XX000F06
XX000F07
XX000F08
3. Run Oblivion, open the console window, and do this: For example, if your mod index is 1A,
PRID 1A000F05
Activate Player
(or simply, 1A000F05.Activate Player)
This should open the container window.
And repeat from F05 to F08.
4. This is Harvest Armor clam's ID.
YY000EFE
I want these armors very badly, and was hoping you could help me/ give me some advice on finding them or correcting the problem? Thank you in advance Movomo, your work is wonderful!